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Eric Patterson

Eric L. Patterson got his start via self-publishing game-related fanzines in junior high, and now has one goal in life: making sure EGM has as much coverage of niche Japanese games as he can convince them to fit in. Eric’s also active in the gaming community on a personal level, being an outspoken voice on topics such as equality in gaming and consumer rights. Stalk him on Twitter: @pikoeri. Meet the rest of the crew.

Preview

E3 2013: Dark Souls II

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Posted on June 11, 2013 AT 05:00pm
The team at From Software is back with Dark Souls II—and while little has been revealed about its plot, it is known that the game will possess a huge contrast to the events and characters of the first game. READ MORE



Preview

E3 2013: Lightning Returns: Final Fantasy XIII

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Posted on June 11, 2013 AT 04:00pm
As the third game in what has become the Final Fantasy XII trilogy, Lightning Returns: Final Fantasy XII puts us back in control of heroine Lightning, as the warrior maiden attempts to save the world from destruction. READ MORE



Preview

E3 2013: The Evil Within

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Posted on June 11, 2013 AT 03:00pm
As the next major project from Resident Evil creator Shinji Mikami, The Evil Within promises to bring survival-horror excitement to both current generation system and the upcoming next-gen offerings READ MORE



Feature

E3 2013: Skylanders Swap Force

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Posted on June 11, 2013 AT 01:00pm
The third major release in Activision’s biggest-thing-since-sliced-bread gaming franchise Skylanders has been revealed, and this time, 16 new Skylanders join the fun. READ MORE



Preview

E3 2013: Shin Megami Tensei IV

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Posted on June 11, 2013 AT 11:00am
Ten year after the last major numbered chapter of the Shin Megami Tensei series—Shin Megami Tensei: Nocturne—Atlus is set to release their next demonic offering READ MORE



Preview

E3 2013: Divekick

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Posted on June 11, 2013 AT 09:00am
When is a fighting game not a fighting game? You might answer “when it only has two buttons,” but Divekick is ready to change your mind on that one. READ MORE



Preview

E3 2013: Time and Eternity

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Posted on June 11, 2013 AT 07:00am
Time and Eternity brings with it a visual style unlike anything else out there today—and it's that element that could help the game become an adventure worth having. READ MORE



Review

EGM Review:
The Last of Us

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Posted on June 5, 2013 AT 07:00am
It’s easy to initially expect The Last of Us to be a game about killing zombies, surviving in a post-apocalyptic world, and exploring for supplies. Instead, it’s a game about two people, and the bond that forms between them—and that journey is far more exciting than any amount of infected monsters or food scavenging could ever provide. READ MORE



Review

EGM Review:
Animal Crossing: New Leaf

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Posted on June 4, 2013 AT 10:00am
Animal Crossing is a franchise where I’ll never fully be satisfied with the effort Nintendo puts into it—but after taking a break from the series for a while, I realize how much I’ve missed it. READ MORE



Feature

Developer Chat: Remember Me Creative Director Jean-Maxime Moris

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Posted on May 27, 2013 AT 12:18pm
Remember Me is the first project to come from the Paris-based Dontnod Entertainment—but you wouldn't know that from playing it. READ MORE



Feature

Building the Future—Behind the Design of the Xbox One

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Posted on May 25, 2013 AT 08:00am
During Microsoft's reveal event for their upcoming Xbox One this week, EGM got a chance to speak to Xbox corporate vice president Ben Kilgore about what went into the design of the system. READ MORE



News

Xbox Avatars Will Still Be Around on Xbox One

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Posted on May 22, 2013 AT 10:23am
Will Avatars still be around on the Xbox One? While Microsoft's FAQ may seem to say one way, a Microsoft rep had another answer. READ MORE



Review

EGM Review:
Resident Evil: Revelations

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Posted on May 20, 2013 AT 12:01am
While it doesn’t completely escape the shortcomings of its original outing, Capcom’s HD-ified version of Resident Evil: Revelations is still as fun and enthralling as it was on the 3DS—while now also benefitting from the improvements in controls, visuals, and audio that other gaming platforms can offer. READ MORE



Review

EGM Review:
Deadly Premonition: Director’s Cut

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Posted on May 2, 2013 AT 02:18pm
Framerate and audio issues keep Deadly Premonition: Director’s Cut from being the true special edition that I’m sure creator Hidetaka “SWERY” Suehiro wanted us to have, but its improved graphics and control will bring joy to those PS3 owners who have been waiting to experience this modern-era cult classic. READ MORE



News

Nintendo Confirms Animal Crossing: New Leaf QR Codes Work Across Regions

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Posted on April 26, 2013 AT 01:13pm
The next major chapter of Nintendo's Animal Crossing series will be hitting our shores on June 9th, and when it does, one of its major new features will retain a world of content that already exists for the game. READ MORE



Review

EGM Review:
Dragon’s Dogma: Dark Arisen

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Posted on April 24, 2013 AT 05:14pm
The content added to Dragon’s Dogma: Dark Arisen over the original Dragon’s Dogma might not be enough for previous players to be able to justify buying the game for a second time. For those who missed out on Dragon’s Dogma the first time around, however, this is a great way to finally give the game a shot. READ MORE



News

The Marathon Mayhem of Mr. Runner Returns in Mr. Runner 2: The Masks

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Posted on April 24, 2013 AT 11:28am
After the original hit over five million downloads to iOS devices around the world, Zing Games is back with another chapter of its now-popular Mr. Runner series. READ MORE



Review

EGM Review: Shin Megami Tensei: Devil Summoner: Soul Hackers

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Posted on April 18, 2013 AT 09:22am
While it can’t always escape the reality of being a dungeon-crawling RPG originally released in 1997, Shin Megami Tensei: Devil Summoner—Soul Hackers has stood up amazingly well to the tests of time, and it still stands as an enjoyable, engrossing experience into the near-future world of demonic warfare. READ MORE



Review

EGM Review:
Terraria

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Posted on April 12, 2013 AT 08:00am
As a game, Terraria shares a lot of personality traits with the worlds it randomly generates. Sometimes they aren’t pretty, sometimes they’re rough, and sometimes they aren’t the friendliest places to be, but once you dig in your heels and dig under the surface of what you’re given, there’s a whole world of wonderment just waiting for you to explore. READ MORE



News

Rockin’ Android Releases Japanese Indie Shooter Cloudphobia Via Expanded Digital Distributors

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Posted on April 5, 2013 AT 12:17pm
While indie gaming in the West has become big both in terms of exposure and market, many on our shores still aren't familiar with all of the great games coming out of the Japanese indie development scene. READ MORE



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