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Preview

DoubleTake: InFamous: Second Son

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Posted on August 23, 2013 AT 05:00pm
Josh and Ray get hands-on with the DualShock 4 and inFamous: Second Son in their latest EGM DoubleTake. READ MORE



Preview

DoubleTake: South Park: The Stick of Truth

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Posted on August 23, 2013 AT 03:00pm
Ray and Josh chat up their hands-on time with South Park: The Stick of Truth in another Gamescom edition of EGM DoubleTake. READ MORE



Preview

DoubleTake: Titanfall

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Posted on August 21, 2013 AT 04:58pm
Josh and Ray take turns getting picked up and put into robot bellies in their hands-on DoubleTake of Respawn Entertainment's Titanfall. READ MORE



Preview

DoubleTake: Fighter Within

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Posted on August 21, 2013 AT 02:30am
Josh and Ray get hands-free with Ubisoft's Kinect-based battler, Fighter Within. READ MORE



Preview

DoubleTake: The Crew

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Posted on August 21, 2013 AT 01:00am
Ray and Josh spend some time behind the wheel of Ubisoft's The Crew in their latest Gamescom 2013 DoubleTake. READ MORE



Feature

Commentary: Modern Media Meltdown

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Posted on August 16, 2013 AT 04:32pm
Could it be that videogames don’t need TV and radio to promote themselves beyond the handful of pre-order commercials we get for major franchises? READ MORE



Preview

DoubleTake: World of Warplanes

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Posted on August 7, 2013 AT 03:16pm
Eric and Ray go hands on with World of Warplanes, Wargaming's planes-based follow-up to their highly successful free-to-play title World of Tanks. Did they enjoy their flight, or did the experience crash and burn? READ MORE



Feature

Developer Chat: Pikmin Creator Shigeru Miyamoto

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Posted on July 29, 2013 AT 08:00am
Legendary videogame creator Shigeru Miyamoto gave us a few minutes of his time to talk about Pikmin 3! READ MORE



Feature

Developer Chat: Batman: Arkham Origins Senior Producer Ben Mattes

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Posted on July 25, 2013 AT 11:00am
EGM had a chance to chat with Batman: Arkham Origins Senior Producer Ben Mattes for a few minutes at San Diego ComicCon 2013. See what he had to say! READ MORE



Feature

Commentary: Next-Gen Is (Not) Doomed

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Posted on July 2, 2013 AT 05:08pm
While it’s important to rally behind those features and options that will expand and enrich gaming in other ways, let’s also remember that graphics are important—it’s just all in how we use them. READ MORE



Feature

Developer Chat: Transistor Creative Director Greg Kasavin

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Posted on June 26, 2013 AT 10:55am
We had a chance to talk briefly with Greg Kasavin, Supergiant Games' Creative Director, about their highly anticipated upcoming project, Transistor. READ MORE



Feature

Developer Chat: Company of Heroes 2 Composer Cris Velasco

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Posted on June 25, 2013 AT 06:00am
EGM sits down with veteran video game composer Cris Velasco about his latest project, the score for Company of Heroes 2! READ MORE



Feature

Developer Chat: Deadpool Writer Daniel Way

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Posted on June 24, 2013 AT 10:00am
EGM sits down with former Deadpool comic, and current Deadpool video game writer, Daniel Way! READ MORE



Feature

Afterthoughts: XCOM: Enemy Unknown

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Posted on June 21, 2013 AT 11:40am
EGM sits down with Jake Solomon, lead designer of XCOM: Enemy Unknown, to solve a few of the game’s otherworldly mysteries. READ MORE



Feature

EGM Presents: The Best of E3 2013

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Posted on June 14, 2013 AT 10:05pm
What games stood out the most to the EGM Crew at this year's E3 Expo? Read out 2013 Best of E3 awards to find out. READ MORE



Preview

DoubleTake: Fantasia: Music Evolved

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Posted on June 4, 2013 AT 06:01am
Eric and Josh go hands on with Fantasia: Music Evolved, the new collaboration between Disney and Rock Band developer Harmonix. Do they think this Kinect-based rhythm game will be able to capture the magic of the classic film? READ MORE



Feature

Developer Chat: After Earth Mobile Game Composer Joshua Mosley

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Posted on May 31, 2013 AT 12:45pm
EGM interviews Joshua Mosley, composer for the After Earth mobile game. READ MORE



Feature

Developer Chat: MGR: Revengeance Composer Jamie Christopher

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Posted on May 29, 2013 AT 02:38pm
While some games feature hours of original music, their soundtrack albums are usually just a single CD or the digital equivalent. But with Metal Gear Rising: Revengeance’s music consisting of both an instrumental score and a series of vocal tracks, it seems only fitting that it would get two releases. READ MORE



Feature

Developer Chat: Remember Me Creative Director Jean-Maxime Moris

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Posted on May 27, 2013 AT 12:18pm
Remember Me is the first project to come from the Paris-based Dontnod Entertainment—but you wouldn't know that from playing it. READ MORE



Feature

Commentary: The Gap Between Retro and Modern Gamers

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Posted on May 20, 2013 AT 04:51pm
As games have evolved to become more cinematic, so have players. I’m generalizing here, but modern gamers want to “complete” a game, while classic gamers want to “beat” it. READ MORE



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