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News

EGM Presents:
What We’re Playing This Weekend

By
Posted on February 24, 2012 AT 05:35pm
The weekend has officially arrived—so what will the EGM crew be playing during our precious free time? We’re glad you asked! READ MORE



News

Epic Games Promises Upcoming Unreal Demos Will Make You ‘Gasp’

By
Posted on February 24, 2012 AT 02:23pm
Epic Games is gearing up to show some demos of upcoming Unreal Engine technology at GDC 2012—and Mike Capps from Epic is promising those demos will make you "gasp". READ MORE



News

Game Analyst Says Nintendo Is In ‘Disarray’

By
Posted on February 24, 2012 AT 01:28pm
What exactly will the Wii U be? How much will it cost? Will it have a place in the market? One analyst thinks things aren't looking good for Nintendo. READ MORE



News

First Look Inside Ghost Recon

By
Posted on February 18, 2012 AT 09:11am
Ubisoft is using the game's Facebook page to post the first in a series of inside looks at what makes Ghost Recon Future Soldier special. READ MORE



Feature

EGM Presents:
What We’re Playing This Weekend

By
Posted on February 17, 2012 AT 05:21pm
The weekend has officially arrived—so what will the EGM crew be playing during our precious free time? We’re glad you asked! READ MORE



News

Guinness World Records Announce The Top 50 Video Game Endings

By
Posted on February 10, 2012 AT 04:16pm
For some reason, the folks at Guinness World Records decided to try to figure out the top 50 video game endings of all time. Their results were... hmm. READ MORE



Feature

EGM Presents:
What We’re Playing This Weekend

By
Posted on January 27, 2012 AT 06:06pm
The weekend has officially arrived—so what will the EGM crew be playing during our precious free time? We're glad you asked! READ MORE



News

Nintendo Network Announced

By
Posted on January 27, 2012 AT 11:09am
Nintendo has announced the Nintendo Network, a new online service for Wii U and 3DS. READ MORE



News

Capcom’s Yoshinori Ono Says Wii U Contains Unrevealed Features

By
Posted on January 25, 2012 AT 04:28pm
In a recent interview, Street Fighter X Tekken producer Yoshinori Ono had an interesting comment on what we expect the Wii U to be—and what it will actually end up being. READ MORE



News

Codemasters Hints At Working on Next-Gen Consoles?

By
Posted on January 23, 2012 AT 02:31pm
In a tour of their Leamington development studio, Codemasters director of communications Rich Eddy makes a very interesting statement. READ MORE



Feature

EGM Presents:
What We’re Playing This Weekend

By
Posted on January 20, 2012 AT 05:01pm
It's Friday, which means the official start of the weekend is just hours away. So what will the EGM crew be playing this weekend? We're glad you asked! READ MORE



Video

A Behind the Scenes Video Look at Darksiders II

By
Posted on January 19, 2012 AT 02:46pm
For Darksiders II, Death is taking center stage—and he's bringing a new variety of gameplay and combat elements with him. READ MORE



News

Japan’s Favorite Nintendo Games Of All Time

By
Posted on January 2, 2012 AT 03:42pm
Japanese Nintendo fans have spoken up about their favorite games to come from the publisher. What did they vote for, and do you agree? READ MORE



Feature

EGM Feature:
5 Ways Japanese Gaming Still Rules: Catherine

By
Posted on December 30, 2011 AT 09:00am
Today’s pick is Atlus’ look at life, love, and lust in Catherine, a game which reveals the depth Japanese gaming can present in terms of character development. READ MORE



Feature

EGM Feature:
5 Ways Japanese Gaming Still Rules: Dragon’s Crown

By
Posted on December 29, 2011 AT 09:01am
Today’s pick is the upcoming Vanillaware side-scrolling action game Dragon’s Crown—a title which shows off the beautiful 2D visuals that Japan continues to excel at. READ MORE



Feature

EGM Feature:
5 Ways Japanese Gaming Still Rules: Hakuoki

By
Posted on December 28, 2011 AT 09:00am
Today I take a look at Idea Factory’s Hakuoki: Demon of the Fleeting Blossom—and Japan’s love for a diverse range of gaming genres that helps birth titles such as this. READ MORE



Feature

EGM Feature:
5 Ways Japanese Gaming Still Rules: Atelier Totori

By
Posted on December 27, 2011 AT 11:05am
Today I take a look at the latest chapter of Gust’s Atelier franchise—Atelier Totori—and how it’s an example of Japanese developers building games around seemingly everyday ideas that expand the concepts of traditional gameplay. READ MORE



Feature

EGM Feature
5 Ways Japanese Gaming Still Rules: Dark Souls

By
Posted on December 26, 2011 AT 11:34am
Today I take a look at From Software’s newest release Dark Souls—and the way in which the game shows Japan’s long-standing tradition for insane depth in gameplay. READ MORE



Feature

EGM’s Best of 2011
Brady Fiechter’s Picks

By
Posted on December 25, 2011 AT 01:00pm
The EGM staff gives their picks for the best games of 2011, as well as our personalized off-topic awards. For this installment, it's EGM Executive Editor Brady Fiechter. READ MORE



Feature

EGM’s Best of 2011
Andrew Fitch’s Picks

By
Posted on December 24, 2011 AT 01:00pm
The EGM staff gives their picks for the best games of 2011, as well as our personalized off-topic awards. For this installment, it's EGM Associate Editor Andrew Fitch. READ MORE



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