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Fallout: New Vegas Courier’s Stash DLC Details

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Posted on September 28, 2011 AT 06:22am
Bethesda has released a new piece of DLC for Fallout New Vegas called Courier's Stash, which contains items that were previously only available by pre-ordering the game. READ MORE



EGM Review:
Rochard

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Posted on September 27, 2011 AT 02:11pm
When you build your game around a novel core mechanic, you’d better make damn sure it’s easy to grasp, simple to learn, and fun to keep using. Bionic Commando’s famous grappling arm is probably the most famous example—even though the game’s lack of a jump button forced players to rethink the way they navigated the traditional side-scrolling platformer back on the NES, it felt intuitive enough that swinging through levels eventually became second nature. READ MORE



EGM Review:
The ICO & Shadow of the Colossus Collection

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Posted on September 27, 2011 AT 11:00am
While maybe not one of gaming’s most pressing questions, it is still a point of contention among many in the industry: When videogames are remade, is it harmless pandering to nostalgia, or is it hurtful to an entertainment medium that needs more originality and freshness in its output, not less? I walked away from my time with The ICO & Shadow of the Colossus Collection at least sure of one thing—if there is an argument for remakes, this collection sure as hell is it. READ MORE



EGM Review:
FIFA 12

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Posted on September 27, 2011 AT 10:00am
My friend Todd and I have a little game we play whenever there’s a goal in a real-life soccer match we’re watching: Do we classify it as a “Pro Evo goal” or a “FIFA goal”? There’s a definite difference, you see. Pro Evo goals are beautiful, fluid moments of inspiration that flow seamlessly into the natural course of a match—true-to-life bolts of genius that strike out of nowhere. FIFA goals, on the other hand, look like generic runs into the penalty area, punctuated by shots just past the keeper. So could FIFA finally level the playing field? READ MORE



EGM Review:
Resident Evil: Code Veronica X HD

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Posted on September 27, 2011 AT 09:00am
At one point in my life, I was a master of the Resident Evil series’ legendarily clunky “tank controls”—the esoteric, inverted maneuvers that led many to give up, frustrated, within minutes of getting munched on by their first zombies. But what others found confounding, I found logical at the time; the controls even managed to regularly invade my sleep. But could they stand up to a decade long test of time? READ MORE



Dead Island Movie Rights Sold

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Posted on September 27, 2011 AT 08:48am
Lionsgate has snagged the movie rights to Dead Island. We're now one step closer to having the blood drenched paradise on the big screen. READ MORE



Rumor: First leaked details about Dead Space 3

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Posted on September 26, 2011 AT 03:17pm
After a "Dead Space 3" logo leaked last week, it seems that we now have a first set of game details to go along with that logo. READ MORE



EGM Interview: Capcom’s Seth Killian

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Posted on September 26, 2011 AT 02:44pm
At Capcom's latest Fight Club event, I spoke to Capcom’s Online & Community Strategic Marketing Director Seth Killian about the rebirth of fighting games, Street Fighter III, 2D vs. 3D, Persona, and Poison. READ MORE



HANDS-ON: Closure

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Posted on September 25, 2011 AT 08:18pm
Tyler Gaiel and Jon Schubbe are making something different for PSN, but will this illuminating puzzler make it's mark? Check out our hands-on impressions from the Fantastic Arcade and find out! READ MORE



HANDS-ON: Payday – The Heist

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Posted on September 25, 2011 AT 01:05pm
Tired of playing the good guys? Then you'll want to get a look at Overkill Software's Payday: The Heist, an online co-op game of cops and robbers that could change everything. Get a look at our hands-on impressions inside! READ MORE



Diablo III – Release Planned for Early 2012

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Posted on September 23, 2011 AT 07:19am
This morning Blizzard confirmed an early 2012 for Diablo III. In an official blog post, Mike Morhaime said the company was hoping to ship in 2011, but the game needs a little more time to gel. READ MORE



Hands-On: Ace Combat: Assault Horizon’s Campaign Mode

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Posted on September 22, 2011 AT 08:55pm
The Ace Combat franchise has seen a lot of change in recent years and Assault Horizon looks to continue this necessary evolution of the series in order to keep it relevant in a market flooded by various kinds of wartime shooters. But should the new changes to the campaign mode keep this game in your sights when it drops? READ MORE



Hands-On: Batman: Arkham City

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Posted on September 21, 2011 AT 06:24pm
Riddle me this. How do you top one of the most critically acclaimed games of all time while appeasing one of the more rabid comic fan bases to have ever existed. Answer: Batman: Arkham City. At least that’s what the folks at Rocksteady are hoping, but from what I’ve seen in some hands-on demos, I don’t think they have much to worry about now that we're less than a month away from launch. READ MORE



EGM UNBOXED: Dark Souls Special Edition

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Posted on September 21, 2011 AT 03:26pm
Dark Souls fans everywhere are "preparing to die," but what will await pre-order customers on October 4, 2011? Find out inside! READ MORE



RUMOR CONFIRMED: Blake Griffin makes appearance in Rage!

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Posted on September 20, 2011 AT 02:02pm
The eye of the tiger THE BUZZ: Well, folks, it’s official. READ MORE



EGM Review:
Burnout Crash!

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Posted on September 20, 2011 AT 01:59pm
It’s always a risky proposition to turn a minigame into its own standalone title—Resident Evil: The Mercenaries 3D springs to mind. So how would EA and Criterion's Burnout Crash! fare? READ MORE



EGM Review:
Resident Evil 4 HD

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Posted on September 20, 2011 AT 12:37pm
It's been 6 years since Resident Evil debuted on GameCube. Does this HD facelift stand the test of time? READ MORE



Crytek Developing Homefront Sequel

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Posted on September 20, 2011 AT 07:21am
THQ has announced that the next game in the Homefront franchise will be developed by Crysis creators, Crytek. READ MORE



Zombie Lead Designer Talks to EGM About Blackwater

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Posted on September 19, 2011 AT 06:45pm
EGMi: The Digital Magazine talks with Zombie Studios' Richard Dormer and learns some new info on the making of the upcoming Kinect FPS, Blackwater. READ MORE



Netflix Moving Into Game Rentals with New Qwickster Service

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Posted on September 19, 2011 AT 06:49am
Netflix announced it will offer Video Game rentals with their re-named DVD Shipping service, Qwickster. READ MORE



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