Latest * Features
EGM Interview:
Retro City Rampage
By EGM Staff
Posted on December 15, 2011 AT 09:01am
Posted on December 15, 2011 AT 09:01am
The one-man wrecking crew and the main brain behind this NES-style brand of GTA-inspired mayhem that is Brian Provinciano, talks about building his retro world from the ground up in Retro City Rampage. READ MORE
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EGM Feature:
Top 5 Arcade Games
By EGM Staff
Posted on December 15, 2011 AT 09:00am
Posted on December 15, 2011 AT 09:00am
With so many throwback games coming out over the past year and in the immediate future, the EGM crew has decided to look back at five of our quarter-guzzling favorites. READ MORE
EGM Review:
Joe Danger: Special Edition
By Ray Carsillo, Reviews Robot 3000
Posted on December 14, 2011 AT 09:00am
Posted on December 14, 2011 AT 09:00am
Released a year ago on PSN, how does Joe Danger: Special Edition stand up now after being ported over to XBLA and given a slew of new features? Read our review to find out! READ MORE
EGM Review:
Gears of War 3: RAAM’s Shadow DLC
By Ray Carsillo, Reviews Robot 3000
Posted on December 13, 2011 AT 12:01am
Posted on December 13, 2011 AT 12:01am
The first Gears of War 3 Campaign DLC has hit the XBLA Marketplace, but is it worth your cash? Check out our review here! READ MORE
James Gunn Talks Lollipop Chainsaw at the 2011 Spike TV VGAs
By Ray Carsillo, Reviews Robot 3000
Posted on December 12, 2011 AT 12:33am
Posted on December 12, 2011 AT 12:33am
Hollywood director/screenwriter James Gunn walked the red carpet at the 2011 Spike TV VGAs and talked to EGM Associate Editor and Resident Supernerd Ray Carsillo about his experience co-directing/writing Lollipop Chainsaw with Suda51. He also let slip a little new information about the highly anticipated game in regards to Nick, Juliet's decapitated head of a boyfriend, and his part in the game. READ MORE
EGM Interview:
Soul Calibur V
By Evan Shamoon, Contributor
Posted on December 8, 2011 AT 09:01am
Posted on December 8, 2011 AT 09:01am
With it's highly anticipated release less than two months away, EGM had a chance to sit down and speak with Soul Calibur V's Director Daishi Odashima and Producer Hisaharu Tago. READ MORE
EGM Feature:
Top 5 Games That Legitimized Systems
By Ray Carsillo, Reviews Robot 3000
Posted on December 8, 2011 AT 09:00am
Posted on December 8, 2011 AT 09:00am
The EGM crew looks back and thinks of their Top 5 Games that Legitimized Systems. READ MORE
Hands-On:
The Darkness II – Vendettas Mode
By Ray Carsillo, Reviews Robot 3000
Posted on December 6, 2011 AT 06:52am
Posted on December 6, 2011 AT 06:52am
2K gave us a preview of a new narrative cooperative game mode for The Darkness II called Vendettas, where four other Darkness wielders are teaming up to bring the fight to the Brotherhood and lend Jackie Estacado a hand he may not even realize he needs. READ MORE
EGM Review:
Mario Kart 7
By Marc Camron, Senior Editor
Posted on December 5, 2011 AT 03:08pm
Posted on December 5, 2011 AT 03:08pm
Check out how the latest iteration of Nintendo's classic kart-racer stacks up to its predecessors as we give it a test drive on the 3DS! READ MORE
EGM Preview:
Rainbow 6: Patriots
By Ray Carsillo, Reviews Robot 3000
Posted on November 29, 2011 AT 09:48am
Posted on November 29, 2011 AT 09:48am
EGM had a chance to get a glimpse of the new Rainbow 6: Patriots from Ubisoft while it is still in its early development phases. READ MORE
Hands-On: The Darkness II
By Matt Cabral, Contributor
Posted on November 23, 2011 AT 02:49pm
Posted on November 23, 2011 AT 02:49pm
Last we checked in with Jackie Estacado, demon-limbed star of the Darkness II, he was displaying his new “quad-wielding” skills. Behind a pair of pistols and two ass-kicking appendages, he reduced Mafioso thugs to pulpy, pavement-staining smears. Eager to show off the sequel’s enemy-eviscerating executions, 2K Games intentionally pitted us against low-level goons we could effortlessly dispatch with gore-soaked style to spare. READ MORE
EGM Review:
WWE ’12
By Ray Carsillo, Reviews Robot 3000
Posted on November 22, 2011 AT 09:00am
Posted on November 22, 2011 AT 09:00am
WWE ’12 finds a way to take the great customization and storyline strides that last year’s game made and refines them to provide the most authentic wrestling simulation to date.
READ MORE
EGM Review:
Saints Row: The Third
By Ray Carsillo, Reviews Robot 3000
Posted on November 15, 2011 AT 09:03am
Posted on November 15, 2011 AT 09:03am
You’d be hard-pressed to find a game that matches the debauchery and excess of Saints Row: The Third. Pushing its own boundaries and depravity to the limit, this sandbox action-adventure goes to great lengths to parody anything and everything in gaming and pop culture—even itself—all in the name of entertainment. READ MORE
EGM Review:
Rayman: Origins
By James Pikover, Contributor
Posted on November 15, 2011 AT 09:02am
Posted on November 15, 2011 AT 09:02am
When you go shopping this holiday season, think back to the days when you and three friends would game together on the same console. Think about how fun those experiences were—when you could actually hit your buddy for being a jerk or high-five and celebrate with an actual, in-person human being. Today’s online multiplayer’s great, but it can’t re-create the atmosphere of being in the same room as your buddies. That’s why it’s refreshing to see a game that intentionally bucks that trend, saying, “Hey, bring some friends. Let’s have a good time.” READ MORE
EGM Review:
Medieval Moves: Deadmund’s Quest
By Ray Carsillo, Reviews Robot 3000
Posted on November 15, 2011 AT 09:01am
Posted on November 15, 2011 AT 09:01am
It’s rare that you see a game revolving around motion controls that also attempts to feature a deep, fleshed-out story like Medieval Moves: Deadmund’s Quest. Unfortunately, you all too often see these types of games fall into the same gameplay traps that this one falls into as well—missteps that take away from the overall experience. READ MORE
EGM Review:
Carnival Island
By Ray Carsillo, Reviews Robot 3000
Posted on November 15, 2011 AT 09:00am
Posted on November 15, 2011 AT 09:00am
When it comes to motion-controlled games, the experiences geared at casual audiences usually end up as the most polished, user-friendly products. Of course, you’ve also got the games you typically tire of quickly and don’t pull out again unless you’ve got company over and are looking to goof off—and Carnival Island is a perfect example. READ MORE
EGM Review:
Need for Speed: The Run
By Brandon Justice, Executive Editor
Posted on November 14, 2011 AT 11:59am
Posted on November 14, 2011 AT 11:59am
Growing up, Burt Reynolds films were always a guilty pleasure of mine, and few have inspired more “someone ought to make a game outta that movie” chatter than the legendary Cannonball Run series. And while EA didn’t exactly shell out the cash to make an actual licensed product, they did the next best thing and ripped off the core concept, fused it with The Fast and the Furious, and crammed the concept into the 18th entry in the Need for Speed series: The Run. READ MORE
EGM Review:
Halo: Combat Evolved Anniversary Edition
By Brandon Justice, Executive Editor
Posted on November 14, 2011 AT 10:27am
Posted on November 14, 2011 AT 10:27am
A compelling $39.99 package that includes a complete visual overhaul, 3D support, Kinect voice control, and Halo: Reach multiplayer on classic Halo maps, Anniversary is far from your average HD cash-dash. READ MORE
EGM Review:
Assassin’s Creed: Revelations
By Ray Carsillo, Reviews Robot 3000
Posted on November 14, 2011 AT 09:00am
Posted on November 14, 2011 AT 09:00am
Assassin’s Creed may well be the greatest videogame history-based epic we’ve ever seen. Each chapter finds a way to add nuance and layers to some of history’s most intriguing moments. Full of rich, vibrant characters outshined only by the detailed re-created and authentic historic cityscapes, Assassin’s Creed has become a favorite of gamers and history buffs everywhere due to its intriguing plot and stellar gameplay. So, how does the fourth chapter in this landmark franchise stand up overall? READ MORE
EGM’s Backseat Designer:
The Elder Scrolls V: Skyrim
By Brandon Justice, Executive Editor
Posted on November 11, 2011 AT 06:57pm
Posted on November 11, 2011 AT 06:57pm
The game is out, the reviewers have spoken, and it’s clear that The Elder Scrolls V: Skyrim is a slam-dunk for RPG fans, but there’s always room for improvement, right? Take a look at our thoughts on what will help take The Elder Scrolls to the next level. READ MORE
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