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Review

EGM Review:
Saints Row: The Third

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Posted on November 15, 2011 AT 09:03am
You’d be hard-pressed to find a game that matches the debauchery and excess of Saints Row: The Third. Pushing its own boundaries and depravity to the limit, this sandbox action-adventure goes to great lengths to parody anything and everything in gaming and pop culture—even itself—all in the name of entertainment. READ MORE



Review

EGM Review:
Rayman: Origins

By
Posted on November 15, 2011 AT 09:02am
When you go shopping this holiday season, think back to the days when you and three friends would game together on the same console. Think about how fun those experiences were—when you could actually hit your buddy for being a jerk or high-five and celebrate with an actual, in-person human being. Today’s online multiplayer’s great, but it can’t re-create the atmosphere of being in the same room as your buddies. That’s why it’s refreshing to see a game that intentionally bucks that trend, saying, “Hey, bring some friends. Let’s have a good time.” READ MORE



Review

EGM Review:
Medieval Moves: Deadmund’s Quest

By
Posted on November 15, 2011 AT 09:01am
It’s rare that you see a game revolving around motion controls that also attempts to feature a deep, fleshed-out story like Medieval Moves: Deadmund’s Quest. Unfortunately, you all too often see these types of games fall into the same gameplay traps that this one falls into as well—missteps that take away from the overall experience. READ MORE



Review

EGM Review:
Carnival Island

By
Posted on November 15, 2011 AT 09:00am
When it comes to motion-controlled games, the experiences geared at casual audiences usually end up as the most polished, user-friendly products. Of course, you’ve also got the games you typically tire of quickly and don’t pull out again unless you’ve got company over and are looking to goof off—and Carnival Island is a perfect example. READ MORE



Review

EGM Review:
Need for Speed: The Run

By
Posted on November 14, 2011 AT 11:59am
Growing up, Burt Reynolds films were always a guilty pleasure of mine, and few have inspired more “someone ought to make a game outta that movie” chatter than the legendary Cannonball Run series. And while EA didn’t exactly shell out the cash to make an actual licensed product, they did the next best thing and ripped off the core concept, fused it with The Fast and the Furious, and crammed the concept into the 18th entry in the Need for Speed series: The Run. READ MORE



Review

EGM Review:
Halo: Combat Evolved Anniversary Edition

By
Posted on November 14, 2011 AT 10:27am
A compelling $39.99 package that includes a complete visual overhaul, 3D support, Kinect voice control, and Halo: Reach multiplayer on classic Halo maps, Anniversary is far from your average HD cash-dash. READ MORE



Review

EGM Review:
Assassin’s Creed: Revelations

By
Posted on November 14, 2011 AT 09:00am
Assassin’s Creed may well be the greatest videogame history-based epic we’ve ever seen. Each chapter finds a way to add nuance and layers to some of history’s most intriguing moments. Full of rich, vibrant characters outshined only by the detailed re-created and authentic historic cityscapes, Assassin’s Creed has become a favorite of gamers and history buffs everywhere due to its intriguing plot and stellar gameplay. So, how does the fourth chapter in this landmark franchise stand up overall? READ MORE



Feature

EGM’s Backseat Designer:
The Elder Scrolls V: Skyrim

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Posted on November 11, 2011 AT 06:57pm
The game is out, the reviewers have spoken, and it’s clear that The Elder Scrolls V: Skyrim is a slam-dunk for RPG fans, but there’s always room for improvement, right? Take a look at our thoughts on what will help take The Elder Scrolls to the next level. READ MORE



Feature

EGM Quickguide
The Elder Scrolls V: Skyrim

By
Posted on November 11, 2011 AT 05:18pm
You’ve picked up Skyrim and fired up your console—now what? Swords and spells in hand, the crew at EGM reveals 5 key tips that will help you start off your journey with a bang! READ MORE



Review

EGM Review:
The Legend of Zelda: Skyward Sword

By
Posted on November 11, 2011 AT 12:01am
Another Nintendo mainstay’s joined the 25th-anniversary club, and he’s got a brand-new game that pays tribute in its own special way: The Legend of Zelda: Skyward Sword. Featuring classic elements, characters, and enemies from many of the best Zelda games from the past—with plenty of nuances to make it its own standalone title—Skyward Sword’s conceived as a prequel to Ocarina of Time, a title not only considered by many to be the best Zelda game of all time, but also one of the best videogames of all time. Those are some pretty heavy Iron Boots to fill. READ MORE



Review

EGM Review:
The Elder Scrolls V: Skyrim

By
Posted on November 10, 2011 AT 11:02am
Role-playing games just ain’t what they used to be. The days of pulling together a party, trudging through turn-based combat systems, and suffering through 10-minute cutscenes in one’s quest to save the universe are definitely on the way out, and while some may lament the loss of this tried-and-true style of swords, sorcery, and storytelling, there’s no doubt that Bethesda’s Elder Scrolls series has done a lot to change the way we see the genre, focusing on open-world technology, real-time combat, and an impressive emphasis on freedom of choice. READ MORE



Preview

Hands-On: UFC Undisputed 3 Pride Mode

By
Posted on November 9, 2011 AT 04:05pm
We recently were able to go hands-on with a more complete build of UFC Undisputed 3 and while the controls still amazed us with the ease we were able to pick them up and play, and many of the fighters seem to be better balanced than before, we were more focused this time around in taking a step back into the MMA past with the game's new Pride mode. READ MORE



Review

EGM Review:
Super Mario 3D Land

By
Posted on November 9, 2011 AT 09:17am
In the first of two high-profile releases featuring everyone’s favorite plumber, Super Mario 3D Land features a combination of classic Mario action and stunning 3D effects, providing one of the most compelling reasons to grab Nintendo’s struggling handheld. READ MORE



Review

EGM Review:
Call of Duty: Modern Warfare 3

By
Posted on November 8, 2011 AT 11:01am
I’m not too keen on the idea of really shooting another man in the head with an AK-47 in the horrific heat of war, but isn’t it a wonder how our fantasies take us to some pretty heavy territory? I have a terrific time being a soldier in a world war in Modern Warfare 3. Some people hate the idea of a game like this, and I kind of understand where they’re coming from. But I’m not here to debate the rights and wrongs of war in our videogames—I’m here to proclaim Modern Warfare 3 the most intense, the most convincing first-person shooter I’ve ever played. READ MORE



Review

EGM Review:
EyePet and Friends

By
Posted on November 8, 2011 AT 12:00am
Over the years, the handy virtual pet has offered many children the chance of owning a fantastic creature without having to clean up the mess. I remember when I was younger and I was suckered into the Tamagotchi craze. And so now, many years later, we’ve seen this virtual-pet genre evolve to the point that we’ve got motion-control gimmick games that basically serve the same purpose. And so, with that, we’re looking at the second iteration of Sony’s virtual-pet time- and money-waster in EyePet & Friends. READ MORE



Review

EGM Review:
Winter Stars

By
Posted on November 8, 2011 AT 12:00am
We’ve certainly seen a slew of motion-control sports games of late—with some definitely more worthwhile experiences than others. The latest publisher to hop on the trend? Deep Silver, the folks who turned the zombie-blasting genre on its head a couple months ago with Dead Island. But can they bring that same innovation to another genre that seems to have hit a brick wall in terms of ingenuity via little-known German developer 49Games? READ MORE



Preview

EGM Preview:
I Am Alive

By
Posted on November 7, 2011 AT 12:21pm
Centered around the tale of a father who finds himself stuck on the other side of the country after a natural disaster of unknown origins, I Am Alive isn’t filled with aliens, brain-biters or post-nuclear knuckle-draggers, focusing instead on the simple yet daunting task of navigating the devastation and danger left when the world goes to hell in a handbasket. READ MORE



Feature

EGM Feature:
The 5 Most Influential Japanese Games
Day Five: Final Fantasy VII

By
Posted on November 4, 2011 AT 01:05pm
All this week, EGMNOW.com takes a look at our picks for the five most influential Japanese videogames ever released. READ MORE



Geek

EGM Unboxed: The Legend of Zelda: Skyward Sword Limited Edition

By
Posted on November 4, 2011 AT 09:00am
EGM takes a look at the contents of The Legend of Zelda: Skyward Sword Limited Edition and lets you know if its worth the extra cash. READ MORE



Preview

Hands-On: Need for Speed: The Run – Single Player

By
Posted on November 4, 2011 AT 01:58am
EA Black Box – the studio behind the biggest racing franchise in the gaming world – has something special up its sleeve. Need for Speed: The Run takes risks in a series already marching to the beat of its own drum; past iterations have swapped their leanings from simulation (Shift) to pure arcade fun (Hot Pursuit), while also playing around with how much you could customize your cars. The Run has broad appeal by sitting comfortably in the middle of these spectrums. Add to that the tasteful introduction of both an outside-the-car protagonist and the new Frostbite 2 engine, and you have the makings of a game well worth the ride. READ MORE



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