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E3 2012: Does Ninja Theory Understand What Makes Devil May Cry Special?

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Posted on June 7, 2012 AT 09:30am
Ninja Theory tries to show that they can take the reins of a classic action franchise. READ MORE



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E3 2012: A Dream Drop Distance Debriefing

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Posted on June 7, 2012 AT 09:00am
Can Kingdom Hearts 3D: Dream Drop Distance satisfy series die-hards as their wait for Kingdom Hearts III continues? READ MORE



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E3 2012: Bellator: MMA Onslaught Keeps Things Tight For The DLC Crowd

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Posted on June 7, 2012 AT 08:30am
Can Bellator's name brand can make MMA Onslaught an alternative to the UFC's big-budget production? READ MORE



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E3 2012: Five Ways Ninja Theory Is Shaking Up Dante in DmC

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Posted on June 7, 2012 AT 08:00am
DmC isn’t your father’s Devil May Cry—and maybe that isn’t such a bad thing. READ MORE



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E3 2012: Aliens: Colonial Marines Will Impale You In The Chest

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Posted on June 7, 2012 AT 07:15am
McKinley dies repeatedly in Aliens: Colonial Marines' multiplayer and walks away impressed by the white-knuckle gameplay pace. READ MORE



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E3 2012: Will Planetside 2 be too ambitious for its own good?

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Posted on June 6, 2012 AT 05:51pm
In a genre known for quick-kills, quick-respawns, and the tendency for players to be lone wolves, can an expansive project like Planetside 2 find an audience beyond the hardcore? READ MORE



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E3 2012: Does Lollipop Chainsaw Have Substance To Go With Its Style?

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Posted on June 6, 2012 AT 05:26pm
Zombie apocalypses come and go—but Grasshopper Manufacture's Lollipop Chainsaw dips its end-of-the-world scenario in glitter, stuffs it into a frilly skirt, and ties a pink bow in its hair. READ MORE



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E3 2012: ZombiU Brings Mature Thrills to the Wii U

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Posted on June 6, 2012 AT 05:02pm
An M-rated zombie game built from the ground up for the Wii U launch? Why yes, we do know a little something about that… READ MORE



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E3 2012: Skyrim Dawnguard’s Vampire Lord is a Beastly Class

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Posted on June 6, 2012 AT 03:45pm
We check out the Soul Cairn realm in Skyrim’s newest expansion, the vampire-themed Dawnguard. READ MORE



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E3 2012: Quantum Conundrum Might Give You Deja Vu

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Posted on June 6, 2012 AT 02:18pm
It’s nearly impossible to look at Kim’s Swift’s dimensional puzzler and not think of Portal. Can she make lightning strike twice? Contributing editor Steve Haske takes a look. READ MORE



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E3 2012: Medal of Honor: Warfighter’s Globetrotting Multiplayer

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Posted on June 6, 2012 AT 01:38pm
Does Medal of Honor: Warfighter's multiplayer offers something innovative, or is this just another Call of Duty clone with an international gimmick? READ MORE



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E3 2012: The Elder Scrolls Online Shoots for Braveheart-Sized PvP

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Posted on June 6, 2012 AT 01:14pm
Can Tamriel handle 100-on-100 PvP battles? READ MORE



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E3 2012: The Beat-Based Battles of Orgarhythm

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Posted on June 6, 2012 AT 12:09am
XSEED and Acquire offer up Orgarhythm, a new strategy adventure where music is the true heart of battle. READ MORE



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E3 2012: Castlevania: Lord of Shadows – Mirror of Fate Blends Old and New

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Posted on June 5, 2012 AT 11:53pm
Will fans embrace this new direction for handheld Castlevania—or will they not like the series’ fate? READ MORE



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E3 2012: Dust 514 Remains a Promising Enigma

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Posted on June 5, 2012 AT 11:28pm
Dust 514's cross-platform, cross-game integration is one of the most ambitious moves in gaming history, but does the FPS gameplay live up to the clever concept? READ MORE



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E3 2012: If Nothing Else, Hybrid Will Offer Some Fetching Headwear

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Posted on June 5, 2012 AT 10:53pm
Hybrid is set to take the downloadable FPS market by storm, but how does it plan to do that? Producer Caleb Arseneaux explains how. READ MORE



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E3 2012: How the Glass Box Engine will Bring SimCity to Life

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Posted on June 5, 2012 AT 09:47pm
The Glass Box engine is bringing a lot of new features to the table in SimCity, one of them is a living breathing city. Senior producer Kip Katsarelis explains exactly what this means for the game. READ MORE



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E3 2012: The Weather is a Powerful Thing in Divinity: Original Sin

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Posted on June 5, 2012 AT 09:41pm
Using the weather to defeat enemies is certainly an original concept in the action genre. Producer David Walgrave explains exactly how it works. READ MORE



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E3 2012: Ragnarok Odyssey Boldly Seeks to Fill the Vita’s RPG Vacancy

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Posted on June 5, 2012 AT 07:54pm
The Vita's lineup is rather short on high-quality RPGs. Will Raganarok Odyssey (and its free DLC) fill the gap with its mixture of Monster Hunter and Devil May Cry-like action? READ MORE



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E3 2012: NBA Live 13 Tries To Bring EA Back To The Court

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Posted on June 5, 2012 AT 07:53pm
EA Sports is making a group effort to revive the NBA Live franchise with new technology and new ideas. Do they have the right gameplay in mind, or has NBA Live been on the bench too long? READ MORE



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