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EA Reveals Even More Layoffs, Organizational Restructuring
By Chris Holzworth, Editorial Intern
Posted on April 28, 2013 AT 11:15am
Posted on April 28, 2013 AT 11:15am
An organizational update posted by Electronic Arts on Thursday reveals additional layoffs at the company. READ MORE
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EGM Weekly: April 27, 2013 Edition
By Chris Holzworth, Editorial Intern
Posted on April 27, 2013 AT 03:03pm
Posted on April 27, 2013 AT 03:03pm
Welcome to EGM Weekly, a round up of the top news, reviews, and features from the past seven days.
READ MORE
Weekend Play: Let’s Do the Time Warp Again
By EGM Staff
Posted on April 26, 2013 AT 07:33pm
Posted on April 26, 2013 AT 07:33pm
Welcome to EGM's Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you've been playing. READ MORE
EGM Reader Response: Which Is More Important Graphics or Gameplay?
By Matthew Bennett, Associate Editor
Posted on April 25, 2013 AT 11:20am
Posted on April 25, 2013 AT 11:20am
An old age gaming question, but what are your thoughts on it? Is it acceptable to have sub-par gameplay if it looks pretty in motion or is a solid foundation more important? READ MORE
EGM Reader Response: What Series Needs a Reboot?
By Matthew Bennett, Associate Editor
Posted on April 23, 2013 AT 08:59am
Posted on April 23, 2013 AT 08:59am
Welcome to EGM Reader Response, today we're focusing on the topic of reboots, asking which series is most in need of one. READ MORE
This Week’s PlayStation Plus Content
By Chris Holzworth, Editorial Intern
Posted on April 22, 2013 AT 02:32pm
Posted on April 22, 2013 AT 02:32pm
Tuesdays are your jam, PlayStation Plus members. And tomorrow's Tuesday. So on this very fine-ass Monday, let me whisper some sweet deals into your sound holes that y'all be gettin'. READ MORE
EGM Weekly: April 20, 2013 Edition
By Chris Holzworth, Editorial Intern
Posted on April 20, 2013 AT 12:13pm
Posted on April 20, 2013 AT 12:13pm
Welcome to EGM Weekly, a round up of the top news, reviews, and features from the past seven days. READ MORE
Weekend Play: Going Back to The Island
By EGM Staff
Posted on April 19, 2013 AT 05:00pm
Posted on April 19, 2013 AT 05:00pm
Welcome to EGM's Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you've been playing. READ MORE
EGM Game Over Podcast 032: Hey Kid… Wanna Solve Some Puzzles?
By EGM Staff
Posted on April 19, 2013 AT 04:46pm
Posted on April 19, 2013 AT 04:46pm
The EGM crew brings you the Game Over Podcast, our end-of-the-week conversation where we discuss some of the biggest recent events in gaming. READ MORE
Capcom Lowers Predicted Profits by Over 50%, Cites Outsourcing as Contributing Factor
By Chris Holzworth, Editorial Intern
Posted on April 18, 2013 AT 11:36am
Posted on April 18, 2013 AT 11:36am
Capcom's latest financial report reveals the company has cut their predicted profits for the current financial year by over 50 percent. READ MORE
EGM Reader Response: If You Could Have a Sequel to Any Game What Would it Be?
By Matthew Bennett, Associate Editor
Posted on April 17, 2013 AT 06:36am
Posted on April 17, 2013 AT 06:36am
The power is in your hands today, you have been granted one gaming wish. You can create a sequel to any game you desire no matter what console it's from-Super Nintendo, PSOne, Xbox 360, or any other in between-the choice is yours. READ MORE
David Jaffe Rejects the Notion that Developers Are Restricted by Publishers
By Chris Holzworth, Editorial Intern
Posted on April 16, 2013 AT 02:15pm
Posted on April 16, 2013 AT 02:15pm
According to Twisted Metal and God of War developer David Jaffe, the idea that publishers are hurting videogame development—or stifling it—is completely untrue. READ MORE
This Week’s PlayStation Plus Content
By Chris Holzworth, Editorial Intern
Posted on April 15, 2013 AT 02:38pm
Posted on April 15, 2013 AT 02:38pm
Wake up, PlayStation Plus members—it's Monday. Time to learn what dealsies and freesies you can look forward to tomorrow. READ MORE
EGM Game Over Podcast 031: EA—Officially Worse Than Baby Punching Inc.
By EGM Staff
Posted on April 13, 2013 AT 12:31pm
Posted on April 13, 2013 AT 12:31pm
The EGM crew brings you the Game Over Podcast, our end-of-the-week conversation where we discuss some of the biggest recent events in gaming. READ MORE
EGM Weekly: April 13, 2013 Edition
By EGM Staff
Posted on April 13, 2013 AT 12:25pm
Posted on April 13, 2013 AT 12:25pm
Welcome to EGM Weekly, a round up of the top news, reviews, and features from the past seven days. READ MORE
Weekend Play: Infinite Riptide
By EGM Staff
Posted on April 12, 2013 AT 04:38pm
Posted on April 12, 2013 AT 04:38pm
Welcome to EGM's Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you've been playing. READ MORE
EA Chief Creative Officer Says Videogames Not Yet Mass Market
By Chris Holzworth, Editorial Intern
Posted on April 12, 2013 AT 11:47am
Posted on April 12, 2013 AT 11:47am
Speaking to Games Industry, EA CCO Richard Hilleman declared that while video games might be more mainstream then ever, they by no means have mass market appeal. READ MORE
Take the EGMNOW Survey—and Potentially Win a Free Game!
By EGM Staff
Posted on April 11, 2013 AT 12:42pm
Posted on April 11, 2013 AT 12:42pm
Here on EGMNOW, we put a lot of our focus into the weird and wild world of our favorite hobby: videogames. However, above all else, there's one thing that's more important to us than anything else—you! READ MORE
Game Developer Magazine Closing Down in July
By Chris Holzworth, Editorial Intern
Posted on April 9, 2013 AT 02:20pm
Posted on April 9, 2013 AT 02:20pm
After 19 years covering the art, science, and business of videogames, Game Developer magazine is closing down. READ MORE
Queerness and Games Conference Accepting Panel and Presentation Submissions
By Chris Holzworth, Editorial Intern
Posted on April 8, 2013 AT 12:01pm
Posted on April 8, 2013 AT 12:01pm
The Queerness and Games Conference is now accepting submissions for talks, presentations, panels, workshops, and creative activities. READ MORE
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