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EGM Review:
The Walking Dead: Survival Instinct
By Josh Harmon, Associate Editor
Posted on March 22, 2013 AT 04:14pm
Posted on March 22, 2013 AT 04:14pm
Finally, a game that proves adding zombies can't make everything better. READ MORE
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EGM Review:
Luigi’s Mansion: Dark Moon
By Ray Carsillo, Reviews Robot 3000
Posted on March 21, 2013 AT 10:00am
Posted on March 21, 2013 AT 10:00am
After 12 years, Luigi dusts off his Poltergust. Will the lack of use catch up to him or will those pesky poltergeists regret returning to haunt gaming’s favorite second banana? Check out our review of Luigi’s Mansion: Dark Moon to find out! READ MORE
Hands-On:
Metro: Last Light
By Ray Carsillo, Reviews Robot 3000
Posted on March 21, 2013 AT 08:00am
Posted on March 21, 2013 AT 08:00am
We got a chance to finally go hands-on with Metro: Last Light and see how Artyom and the Metro has changed since last we saw him. Check out our hands-on preview here! READ MORE
EGM Preview:
The Many Surprises of Beyond: Two Souls
By Josh Harmon, Associate Editor
Posted on March 21, 2013 AT 07:00am
Posted on March 21, 2013 AT 07:00am
We went hands-on with Quantic Dream's most ambitious (and star-studded) game to date. Here's what we thought! READ MORE
EGM Review:
Atelier Ayesha: The Alchemist of Dusk
By Eric L. Patterson, News Editor
Posted on March 20, 2013 AT 09:00am
Posted on March 20, 2013 AT 09:00am
The alchemy-infused RPG known as Atelier Ayesha is much like its titular character: unpolished and at times awkward, yet also unquestionably charming and endearing. READ MORE
EGM Review:
Sniper: Ghost Warrior 2
By Chris Holzworth, Editorial Intern
Posted on March 20, 2013 AT 08:00am
Posted on March 20, 2013 AT 08:00am
Does Sniper: Ghost Warrior 2 hit the target? Or did it fail to adjust for wind and distance? Check out our review to find out! READ MORE
EGM Review:
AC 3: The Tyranny of King Washington – Ep. 2
By Ray Carsillo, Reviews Robot 3000
Posted on March 19, 2013 AT 10:30am
Posted on March 19, 2013 AT 10:30am
Is it worth checking out the second episode of Assassin’s Creed III’s episodic DLC, The Tyranny of King Washington? Check out our review to find out! READ MORE
EGM Review:
LEGO City Undercover
By Ray Carsillo, Reviews Robot 3000
Posted on March 19, 2013 AT 08:00am
Posted on March 19, 2013 AT 08:00am
Can LEGO City Undercover serve as the foundation for a new LEGO franchise for Traveller’s Tales, or do the pieces just not come into place? Check out our review to find out! READ MORE
EGM Review:
Monster Hunter 3 Ultimate
By Chris Holzworth, Editorial Intern
Posted on March 18, 2013 AT 08:00am
Posted on March 18, 2013 AT 08:00am
Is this the ultimate experience the title claims it to be? Check out our review of Monster Hunter 3 Ultimate to find out! READ MORE
EGM Review:
Gears of War: Judgment
By Josh Harmon, Associate Editor
Posted on March 17, 2013 AT 09:01pm
Posted on March 17, 2013 AT 09:01pm
Does Gears of War: Judgment's more arcadey approach suit the franchise well, or should this prequel crawl back inside the nearest E-Hole? Read the EGM Review to find out! READ MORE
Weekend Play: It Came from Japan
By Chris Holzworth, Editorial Intern
Posted on March 15, 2013 AT 04:05pm
Posted on March 15, 2013 AT 04:05pm
Welcome to EGM's Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you've been playing. READ MORE
EGM Review:
Darkstalkers Resurrection
By Eric L. Patterson, News Editor
Posted on March 15, 2013 AT 03:07pm
Posted on March 15, 2013 AT 03:07pm
Though the games themselves may be a little too obscure or esoteric for some fighting game fanatics, Capcom’s under-appreciated Darkstalkers series has been brought back in fantastic fashion in Darkstalkers Resurrection. READ MORE
EGM Review:
SimCity
By Marc Camron, Senior Editor
Posted on March 15, 2013 AT 02:52pm
Posted on March 15, 2013 AT 02:52pm
With the dust having finally settled after the bomb of a launch SimCity had, we reviewed the experience as a whole. READ MORE
Hands-On:
Marvel Heroes
By Ray Carsillo, Reviews Robot 3000
Posted on March 14, 2013 AT 06:00am
Posted on March 14, 2013 AT 06:00am
How is Gazillion's Marvel inspired F2P MMORPG shaping up? Check out our preview to find out! READ MORE
EGM Review:
Dead Space 3: Awakened
By Ray Carsillo, Reviews Robot 3000
Posted on March 13, 2013 AT 01:43pm
Posted on March 13, 2013 AT 01:43pm
Is it worth continuing the story of Dead Space 3 with this DLC? Check out our review to find out! READ MORE
EGM Review:
Phantom Breaker: Battle Grounds
By Eric L. Patterson, News Editor
Posted on March 11, 2013 AT 02:24pm
Posted on March 11, 2013 AT 02:24pm
Though a few flaws do mar the overall experience, Phantom Breaker: Battle Grounds is an extremely enjoyable mix of retro beat-em-up design and modern fighting-game-inspired combat depth that offers far more satisfaction than its $10 price tag might initially suggest. READ MORE
Weekend Play: SimCity of Fallen Angels
By Chris Holzworth, Editorial Intern
Posted on March 8, 2013 AT 02:13pm
Posted on March 8, 2013 AT 02:13pm
Welcome to EGM's Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you've been playing. READ MORE
EGM Review:
God of War: Ascension
By Ray Carsillo, Reviews Robot 3000
Posted on March 8, 2013 AT 09:00am
Posted on March 8, 2013 AT 09:00am
Will Kratos climb to the top of the mountain once again? Check out our review of God of War: Ascension to find out! READ MORE
EGM Review:
MLB 13: The Show
By Andrew Fitch, Managing Editor
Posted on March 7, 2013 AT 09:00am
Posted on March 7, 2013 AT 09:00am
Does MLB 13: The Show knock it out of the park? Or is it a can of corn that'll never make the highlight reel? Check out our review to find out! READ MORE
EGM Review:
Castlevania: Lords of Shadow—Mirror of Fate
By Eric L. Patterson, News Editor
Posted on March 5, 2013 AT 12:11am
Posted on March 5, 2013 AT 12:11am
Castlevania: Lords of Shadow: Mirror of Fate is a game that redefines our expectations for a handheld Castlevania in a number of positive ways, but which also, unfortunately, tries to fix other elements that simply weren’t broken. READ MORE
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