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Feature

EGM Interview:
Twisted Metal

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Posted on December 22, 2011 AT 09:01am
Eat Sleep Play’s Scott Campbell and David Jaffe talk shop on the next generation of deliciously demented car combat in Twisted Metal. READ MORE



Feature

EGM’s Best of 2011
Ray Carsillo’s Picks

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Posted on December 20, 2011 AT 04:00pm
The EGM staff gives their picks for the best games of 2011, as well as our personalized off-topic awards. For this installment, it's EGM resident supernerd Ray Carsillo. READ MORE



Review

EGM Review:
Trine 2

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Posted on December 20, 2011 AT 09:00am
If there’s a more beautiful game than Trine 2 this year, I sure haven’t seen it, but how does it stack up in other ways to the original? Check out our full review to find out! READ MORE



Feature

EGM’s Top 25 of 2011
Part 1: #25 – #21

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Posted on December 19, 2011 AT 05:26pm
The debate is done, the dust has settled, and EGM’s editors have weighed in on their top picks of 2011 in our weeklong megafeature. Where will your favorites end up? Click here to take a look at games #25-#21! READ MORE



Preview

EGM Preview:
Alan Wake: American Nightmare

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Posted on December 19, 2011 AT 09:00am
After the end of the first Alan Wake and its subsequent DLC, we definitely had more questions than answers as players. So what new surprises will its sequel have in store for us? Check out our preview to find out! READ MORE



Feature

EGM Interview:
Retro City Rampage

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Posted on December 15, 2011 AT 09:01am
The one-man wrecking crew and the main brain behind this NES-style brand of GTA-inspired mayhem that is Brian Provinciano, talks about building his retro world from the ground up in Retro City Rampage. READ MORE



Feature

EGM Feature:
Top 5 Arcade Games

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Posted on December 15, 2011 AT 09:00am
With so many throwback games coming out over the past year and in the immediate future, the EGM crew has decided to look back at five of our quarter-guzzling favorites. READ MORE



Review

EGM Review:
Joe Danger: Special Edition

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Posted on December 14, 2011 AT 09:00am
Released a year ago on PSN, how does Joe Danger: Special Edition stand up now after being ported over to XBLA and given a slew of new features? Read our review to find out! READ MORE



Review

EGM Review:
Gears of War 3: RAAM’s Shadow DLC

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Posted on December 13, 2011 AT 12:01am
The first Gears of War 3 Campaign DLC has hit the XBLA Marketplace, but is it worth your cash? Check out our review here! READ MORE



Feature

James Gunn Talks Lollipop Chainsaw at the 2011 Spike TV VGAs

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Posted on December 12, 2011 AT 12:33am
Hollywood director/screenwriter James Gunn walked the red carpet at the 2011 Spike TV VGAs and talked to EGM Associate Editor and Resident Supernerd Ray Carsillo about his experience co-directing/writing Lollipop Chainsaw with Suda51. He also let slip a little new information about the highly anticipated game in regards to Nick, Juliet's decapitated head of a boyfriend, and his part in the game. READ MORE



Feature

EGM Interview:
Soul Calibur V

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Posted on December 8, 2011 AT 09:01am
With it's highly anticipated release less than two months away, EGM had a chance to sit down and speak with Soul Calibur V's Director Daishi Odashima and Producer Hisaharu Tago. READ MORE



Feature

EGM Feature:
Top 5 Games That Legitimized Systems

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Posted on December 8, 2011 AT 09:00am
The EGM crew looks back and thinks of their Top 5 Games that Legitimized Systems. READ MORE



Preview

Hands-On:
The Darkness II – Vendettas Mode

By
Posted on December 6, 2011 AT 06:52am
2K gave us a preview of a new narrative cooperative game mode for The Darkness II called Vendettas, where four other Darkness wielders are teaming up to bring the fight to the Brotherhood and lend Jackie Estacado a hand he may not even realize he needs. READ MORE



Review

EGM Review:
Mario Kart 7

By
Posted on December 5, 2011 AT 03:08pm
Check out how the latest iteration of Nintendo's classic kart-racer stacks up to its predecessors as we give it a test drive on the 3DS! READ MORE



Preview

EGM Preview:
Rainbow 6: Patriots

By
Posted on November 29, 2011 AT 09:48am
EGM had a chance to get a glimpse of the new Rainbow 6: Patriots from Ubisoft while it is still in its early development phases. READ MORE



Preview

Hands-On: The Darkness II

By
Posted on November 23, 2011 AT 02:49pm
Last we checked in with Jackie Estacado, demon-limbed star of the Darkness II, he was displaying his new “quad-wielding” skills. Behind a pair of pistols and two ass-kicking appendages, he reduced Mafioso thugs to pulpy, pavement-staining smears. Eager to show off the sequel’s enemy-eviscerating executions, 2K Games intentionally pitted us against low-level goons we could effortlessly dispatch with gore-soaked style to spare. READ MORE



Review

EGM Review:
WWE ’12

By
Posted on November 22, 2011 AT 09:00am
WWE ’12 finds a way to take the great customization and storyline strides that last year’s game made and refines them to provide the most authentic wrestling simulation to date. READ MORE



Review

EGM Review:
Saints Row: The Third

By
Posted on November 15, 2011 AT 09:03am
You’d be hard-pressed to find a game that matches the debauchery and excess of Saints Row: The Third. Pushing its own boundaries and depravity to the limit, this sandbox action-adventure goes to great lengths to parody anything and everything in gaming and pop culture—even itself—all in the name of entertainment. READ MORE



Review

EGM Review:
Rayman: Origins

By
Posted on November 15, 2011 AT 09:02am
When you go shopping this holiday season, think back to the days when you and three friends would game together on the same console. Think about how fun those experiences were—when you could actually hit your buddy for being a jerk or high-five and celebrate with an actual, in-person human being. Today’s online multiplayer’s great, but it can’t re-create the atmosphere of being in the same room as your buddies. That’s why it’s refreshing to see a game that intentionally bucks that trend, saying, “Hey, bring some friends. Let’s have a good time.” READ MORE



Review

EGM Review:
Medieval Moves: Deadmund’s Quest

By
Posted on November 15, 2011 AT 09:01am
It’s rare that you see a game revolving around motion controls that also attempts to feature a deep, fleshed-out story like Medieval Moves: Deadmund’s Quest. Unfortunately, you all too often see these types of games fall into the same gameplay traps that this one falls into as well—missteps that take away from the overall experience. READ MORE



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