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E3 2012: Dishonored Behind-the-Scenes Interview

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Posted on June 7, 2012 AT 05:13pm
Creative Directors Rafael Colantonio and Harvey Smith shed some light on the arcane for Brandon Justice, as they discuss the fantastical steampunk world of Dishonored. READ MORE



Video

E3 2012: Sniper: Ghost Warrior 2 Behind-the-Scenes Interview

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Posted on June 7, 2012 AT 10:34am
EGM met with Sniper: Ghost Warrior 2 producer Michal Sroczynski at E3 to find out how City Interactive will be  improving the first game's stellar sniping gameplay. READ MORE



Video

E3 2012: Tomb Raider Behind-the-Scenes Interview

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Posted on June 6, 2012 AT 05:38pm
Tomb Raider is looking to refresh the long standing Crystal Dynamics franchise by heading back to Lara's formative years. READ MORE



Video

E3 2012: Hitman: Absolution Behind-the-Scenes Interview

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Posted on June 6, 2012 AT 05:18pm
Hitman: Absolution mixes things up by giving the stoic antihero Agent 47 more options than ever before. READ MORE



Video

E3 2012: Sleeping Dogs Behind-the-Scenes Interview

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Posted on June 6, 2012 AT 04:32pm
EGM interviews Sleeping Dogs executive producer Stephen Van Der Mescht about the newly resurrected open-world action title. READ MORE



Video

E3 2012: Medal of Honor: Warfighter Behind-the-Scenes Interview

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Posted on June 6, 2012 AT 11:57am
Medal of Honor: Warfighter's multiplayer mode pits the world's best Special Forces teams against each other in a battle for national bragging rights. READ MORE



News

EGM Interview:
Dust: An Elysian Tale Creator Dean Dodrill

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Posted on April 16, 2012 AT 07:00am
At PAX East 2012, I had the chance to get some hands-on time with Dust: An Elysian Tale—an amazing 2D side-scrolling adventure platformer coming to the Xbox Live Arcade. I also had a chance to talk to the game's one-man development studio: Humble Hearts, aka Dean Dodrill. READ MORE



Feature

[PAX East] EGM Interview:
Jet Set Radio Brand Manager Ben Harborne

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Posted on April 10, 2012 AT 11:52pm
While it may have been Sega's final home console, the Dreamcast played host to one of the most creative eras the Japanese publisher has ever seen. From those efforts came Jet Set Radio—a hip, stylish, genre-bending game about young Japanese punks on powered rollerblades battling rival street gangs and tagging graffiti around the city. READ MORE



News

[PAX East] EGM Interview:
Super Time Force Developer Capybara Games

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Posted on April 8, 2012 AT 08:02pm
Among the games on display at PAX East 2012 was Super Time Force—a crazy, challenging, all-out side-scrolling action shooter from indie developer Capybara Games. After getting our hands on the game, EGM had a chance to speak with two of the men helping to bring the game to life: Lead programmer Ken Yeung, and Co-founder & audio director Sean Lohrisch. READ MORE



Feature

EGM Interview:
Street Fighter X Tekken Producer Yoshinori Ono

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Posted on March 7, 2012 AT 10:00am
The always lively and outspoken Capcom producer Yoshinori Ono has become the face—as well as the father—of the revival of fighting games as his parent company. EGM conducts a second series of interviews with Ono-san for the launch of Street Fighter X Tekken. READ MORE



Feature

GDC 2012: EGM Quick Interview: Lollipop Chainsaw Creative Director Suda51

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Posted on March 6, 2012 AT 12:29pm
If there's one guarantee in the gaming world, it's that you always know you're in for something pretty crazy when Goichi Suda is involved. At a special GDC 2012 party celebrating the game, I had the chance to talk—very briefly—with Suda51 about his upcoming title Lollipop Chainsaw. READ MORE



Feature

EGM Interview:
Prey 2

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Posted on February 16, 2012 AT 01:30pm
EGM had a chance to sit down with Chris Reinhardt, the Project Lead of Prey 2 and Co-Founder of Human Edge Studios. READ MORE



Feature

EGM Interview:
Aliens: Colonial Marines

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Posted on February 9, 2012 AT 09:01am
EGM had a chance to sit down and speak with Gearbox Software CCO Brian Martel about the highly anticipated Aliens: Colonial Marines. READ MORE



Feature

EGM Interview:
Escape Plan

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Posted on February 2, 2012 AT 09:01am
EGM had the chance to sit down and speak with Chris Miller, the COO of Fun Bits, the developer behind Escape Plan, one of the launch titles for the PS Vita, and Deborah Mars, Senior Producer at Sony. READ MORE



Feature

EGM Interview:
The Darkness II

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Posted on January 26, 2012 AT 09:01am
EGM had a chance to sit down and talk with The Darkness II's creative director Sheldon Carter and discuss with him demon arms, Darklings, and dead cats. READ MORE



Feature

EGM Interview:
Ridge Racer Unbounded

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Posted on January 19, 2012 AT 09:01am
EGM had the chance to talk with Producer Jonas Laxlo who worked for Bugbear Entertainment in developing the new Ridge Racer Unbounded. READ MORE



Feature

EGM Interview:
Kingdoms of Amalur: Reckoning

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Posted on January 12, 2012 AT 09:01am
In anticipation for one of the more highly touted RPGs of the New Year, EGM sat down with Big Huge Games' Lead Designer Ian Frazier who has been hard at work on Kingdoms of Amalur: Reckoning. READ MORE



Feature

EGM Interview:
Tomb Raider

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Posted on December 29, 2011 AT 09:05am
With 2012 upon us, we look ahead to one of our most highly anticipated titles of the coming year in Tomb Raider. EGM had a chance to speak with Crystal Dynamics' Global Brand Director, Karl Stewart, and the head of Crystal Dynamics, Darrell Gallagher. READ MORE



Feature

EGM Interview:
Twisted Metal

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Posted on December 22, 2011 AT 09:01am
Eat Sleep Play’s Scott Campbell and David Jaffe talk shop on the next generation of deliciously demented car combat in Twisted Metal. READ MORE



Feature

EGM Interview:
Retro City Rampage

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Posted on December 15, 2011 AT 09:01am
The one-man wrecking crew and the main brain behind this NES-style brand of GTA-inspired mayhem that is Brian Provinciano, talks about building his retro world from the ground up in Retro City Rampage. READ MORE



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