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Review

EGM Review:
The Elder Scrolls V: Skyrim

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Posted on November 10, 2011 AT 11:02am
Role-playing games just ain’t what they used to be. The days of pulling together a party, trudging through turn-based combat systems, and suffering through 10-minute cutscenes in one’s quest to save the universe are definitely on the way out, and while some may lament the loss of this tried-and-true style of swords, sorcery, and storytelling, there’s no doubt that Bethesda’s Elder Scrolls series has done a lot to change the way we see the genre, focusing on open-world technology, real-time combat, and an impressive emphasis on freedom of choice. READ MORE



Review

EGM Review:
Call of Duty: Modern Warfare 3

By
Posted on November 8, 2011 AT 11:01am
I’m not too keen on the idea of really shooting another man in the head with an AK-47 in the horrific heat of war, but isn’t it a wonder how our fantasies take us to some pretty heavy territory? I have a terrific time being a soldier in a world war in Modern Warfare 3. Some people hate the idea of a game like this, and I kind of understand where they’re coming from. But I’m not here to debate the rights and wrongs of war in our videogames—I’m here to proclaim Modern Warfare 3 the most intense, the most convincing first-person shooter I’ve ever played. READ MORE



Review

EGM Review:
EyePet and Friends

By
Posted on November 8, 2011 AT 12:00am
Over the years, the handy virtual pet has offered many children the chance of owning a fantastic creature without having to clean up the mess. I remember when I was younger and I was suckered into the Tamagotchi craze. And so now, many years later, we’ve seen this virtual-pet genre evolve to the point that we’ve got motion-control gimmick games that basically serve the same purpose. And so, with that, we’re looking at the second iteration of Sony’s virtual-pet time- and money-waster in EyePet & Friends. READ MORE



Review

EGM Review:
Batman: Arkham City: Nightwing DLC

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Posted on November 3, 2011 AT 01:19pm
So, with Batman: Arkham City featuring Catwoman and Robin as playable challenge map characters, it would only make sense that the next member of the Bat-family to be featured would be the original sidekick for the Caped Crusader in the form of Grayson. But is he worth the $7 DLC price-tag (560 Microsoft Points) he comes with or should he simply retreat back to the shadows? READ MORE



Review

EGM Review:
Battlefield 3

By
Posted on November 1, 2011 AT 06:45pm
One needn’t look further than their Twitter feed to get the consensus on Battlefield 3. Considered a potential Call of Duty-killer since EA unveiled that eye-searing single-player demo earlier this year, the publisher’s bid to take down Activision’s FPS juggernaut has been described as both awful and awesome—the former referring to the single-player campaign, the latter describing the multiplayer content. READ MORE



Review

EGM Review:
Uncharted 3: Drake’s Deception

By
Posted on November 1, 2011 AT 09:05am
Uncharted 2: Among Thieves won countless awards and set a sky-high precedent. Does this giant sequel stand up to the lofty expectations? READ MORE



Review

EGM Review:
Lord of the Rings: War in the North

By
Posted on November 1, 2011 AT 09:00am
If you’re any bit of a Lord of the Rings fan, you’ll be blown away by the lengths the development team went to make this look, sound, and feel faithful to that universe. READ MORE



Review

EGM Review:
Sonic Generations

By
Posted on November 1, 2011 AT 09:00am
For 20 years, Sonic the Hedgehog has been the fastest videogame character in the world. Sega’s original Sonic series managed to compete with Nintendo’s heavy hitter, Mario, because it gave players not only speed, but also multiple paths through every level. This core’s held over the years, even though the move to the third dimension hasn’t fared as well for the blue furball. Sonic: Generations brings the old and the new together, literally pitting the original 2D and current 3D Sonic in a tale intended to make original and current Sonic fans happy. Unfortunately, it only works half the time. READ MORE



Review

EGM Review:
inFamous: Festival of Blood

By
Posted on October 29, 2011 AT 09:00am
Pyre Night in New Marais brings out all the weirdos: party girls wearing masks and horns, goths trying to get their cool drunk on, and vampires wanting to resurrect some seriously evil vamp queen named Bloody Mary. Can Cole quench her blood lust in this standalone side story? READ MORE



Review

EGM Review:
House of the Dead: Overkill: Extended Cut

By
Posted on October 26, 2011 AT 06:30am
Back in 2009, an arcade classic was in desperate need of a makeover—and, of all places, it came from the Wii, surprisingly enough. The House of the Dead: Overkill served as a prequel for the immensely popular lightgun House of the Dead games and explained, sort of, both the origins of Agent G (the series’ main protagonist) and the zombie-causing formula he’s fought for 15 years—all wrapped in a ’70s B-movie setting with over-the-top voice acting, tons of sex and swearing, and cheesy moments galore. Looking to capitalize on that surprising success, Sega’s ported the game over to the PS3 with some upgrades in hopes of catching lightning in a bottle with a new audience. READ MORE



Review

EGM Review:
The Cursed Crusade

By
Posted on October 26, 2011 AT 06:00am
The Cursed Crusade revolves around the idea that those who commit heinous crimes against their fellow men—whether in the name of God or not—see their bloodline marked for generations, and that their descent to hell is guaranteed. I think this game may suffer from the fate it laid out for several of its in-game characters. READ MORE



Review

EGM Review:
Batman: Arkham City

By
Posted on October 18, 2011 AT 01:19pm
Comic book fans are easily some of the most rabid fans out there. Maybe it’s because of the history, maybe it’s the appeal of the characters, maybe it’s because of a lack of social skills developed in their mom’s basement, but whatever the reason, whenever something features comic book characters, the fans tear it apart. Well, good luck finding fault with this one. And trust me, being a fan myself, I tried. Check out our full review of Batman: Arkham City here! READ MORE



Review

EGM Review:
Ratchet & Clank: All 4 One

By
Posted on October 18, 2011 AT 09:00am
It’s exceedingly appropriate that this week’s EGMi: The Digital Magazine highlights our favorite arcade classics, because Ratchet & Clank: All 4 One would be right at home at Chuck E. Cheese’s circa 1992 alongside Teenage Mutant Ninja Turtles: Turtles in Time, The Simpsons, and X-Men. Few games in the two decades since have truly captured the hectic, nonstop, free-for-all multiplayer destruction of those experiences, but All 4 One offers the same teamwork, camaraderie, and competitiveness—all that’s missing is a disturbing animatronic rat peering menacingly from above. READ MORE



Review

EGM Review:
Sideway: New York

By
Posted on October 12, 2011 AT 05:34pm
Playbrains' quirky platformer takes butt-bouncing to new dimensions, but is it the real deal or just another gimmick? Find out inside! READ MORE



Review

EGM Review:
Dead Rising 2: Off the Record

By
Posted on October 11, 2011 AT 12:23pm
When a zombie outbreak hit Fortune City, the quiet, stoic Chuck Greene saved the day. But he was no Frank West—the photojournalist extraordinaire who saved the Willamette Parkview Mall in the original Dead Rising. Greene didn’t tote around the swagger, charisma, or camera we know and love from the original zombie bloodfest back in ’06. So now that the spotlight is back on Frank West, how does he hold up all this time later in Dead Rising 2: Off the Record? READ MORE



Review

EGM Review:
Ace Combat: Assault Horizon

By
Posted on October 11, 2011 AT 11:58am
My tastes may trend toward anime-infused RPGs, but whether it's the space duels in Star Fox on the N64, the legendary humans-vs.-Kilrathi matchups in Wing Commander on the PC, or the cartoony jet action of Airforce Delta Strike on the PS2, I’ve always loved a good dogfight. And I’ve certainly enjoyed the Ace Combat series in the past—Namco Bandai’s formerly distinctively Japanese dogfighter that’s now taking a more realistic, Western-inspired bent along the lines of Call of Duty. So, how does this new Ace Combat stack up? READ MORE



Review

EGM Review:
Spider-Man: Edge of Time

By
Posted on October 4, 2011 AT 02:40pm
Trying to capitalize on their success with last year’s Spider-Man: Shattered Dimensions, Beenox brings us now Spider-Man: Edge of Time. How would this fresh new adventure for the wall-crawler pan out when compared to the success of its predecessor? READ MORE



Review

EGM Review:
Dark Souls

By
Posted on October 4, 2011 AT 10:09am
Dark Souls pushes us to our breaking point as gamers—and then it gives us the opportunity to pick ourselves back up and show our worth. READ MORE



Review

EGM Review:
RAGE

By
Posted on October 3, 2011 AT 02:54pm
id Software is taking a road less traveled in their latest FPS, but will this approach be a hit for the house that Doom built, or just another bump in the road? Find out in our exclusive review! READ MORE



Review

EGM Review:
X-Men: Destiny

By
Posted on September 30, 2011 AT 02:03pm
I think it’s every geek’s dream to develop superpowers in some way. And so like moths to flame we are drawn to games where we can not only play as our favorite heroes but can craft our own personal character in the universes we have come to enjoy through various forms of media. So as a diehard X-Men fan, I was particularly stoked about the release of ­­X-Men Destiny. But could it live up to my lofty expectations? READ MORE



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