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Features

Commentary: Black Ops III is Call of Duty’s make-or-break moment

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Commentary: Video games—and gamers—are still awesome

I walked away from this year’s PAX East with some very mixed emotions, but one thing I brought home with me was this glimmer of positivity: Gaming ...

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Features

Commentary: The advantage of authenticity

Never Alone and others of its ilk show us the model for creating new game worlds to explore.

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Features

Commentary: Cut the fuss about game length and worry more about quality

All this talk about The Order: 1886's length misses the point: We should be concerned about quality, not quantity.

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Features

Commentary: The broken record of gaming interviews and how to fix it

Tired buzzwords and talking points strip the soul out of our conversations about games.



Features

Last weekend, I had the chance to attend the Capcom Cup finals in San Francisco—the place where this year’s Capcom-sponsored Street Fighter IV ...


Features

Associate Editor Josh Harmon How did this get here I am not good with videogames It’s been almost two years since I first ...



Features

Commentary: 10 Ways to Fix VGX

VGX was supposed to be a new beginning for Viacom’s oft-mocked videogame awards, the former VGAs. It was supposed to just be about the games ...

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Commentary: Blurring the Line

Game Designers, Humble Hearts Alex Kain and Dean Dodril What really separates indie games from big-budget fare? hen we were ...

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Features

Commentary: The Context of Controversy

Managing Editor Andrew Fitch Tabloid journalism does a disservice to gaming’s pressing issues Game Developers Really Need ...

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