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Developer Chat: NBA Live 15 executive producer Sean O’Brien

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Posted on August 7, 2014 AT 06:00am
EGM sits down with NBA Live 15 executive producer Sean O'Brien to talk about not only the rough recent history of the franchise, but also its hopefully bright future. READ MORE



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Afterthoughts: Lost Planet 3

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Posted on July 3, 2014 AT 02:00pm
We reached out to three of Lost Planet 3's leads to chat about their experience bridging the Pacific divide as a Western studio working with a Japanese property. READ MORE



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Developer Chat: Murdered: Soul Suspect Cinematic Director Matt Brunner

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Posted on April 10, 2014 AT 09:00am
Ahead of the upcoming release of Murdered: Soul Suspect, we talk to cinematic director Matt Brunner about the challenges of making a detective thriller centered around a ghost who can actually act like a ghost. READ MORE



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Developer Chat: Danganronpa: Trigger Happy Havoc Producer Yoshinori Terasawa

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Posted on January 27, 2014 AT 12:16pm
In honor of the game's English-language release, EGM sits down with producer Yoshinori Terasawa to talk about Danganronpa: Trigger Happy Havoc. READ MORE



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Afterthoughts: Shadowrun Returns

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Posted on October 10, 2013 AT 10:45am
It’s been almost 20 years since Shadowrun’s unique fusion of cyberpunk and fantasy had itself a proper digital incarnation (we’ll pretend the 2007 shooter never happened), but with Shadowrun Returns, creator Jordan Weisman personally saw to it that fans got what they wanted. READ MORE



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Developer Chat: Watch_Dogs Lead Story Designer Kevin Shortt

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Posted on September 12, 2013 AT 03:07pm
We were able to sit down with the Lead Story Designer for Watch_Dogs, Kevin Shortt, and pick his brain a little bit about the game's story. READ MORE



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Developer Chat: Pikmin Creator Shigeru Miyamoto

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Posted on July 29, 2013 AT 08:00am
Legendary videogame creator Shigeru Miyamoto gave us a few minutes of his time to talk about Pikmin 3! READ MORE



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Developer Chat: Batman: Arkham Origins Senior Producer Ben Mattes

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Posted on July 25, 2013 AT 11:00am
EGM had a chance to chat with Batman: Arkham Origins Senior Producer Ben Mattes for a few minutes at San Diego ComicCon 2013. See what he had to say! READ MORE



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Developer Chat: Transistor Creative Director Greg Kasavin

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Posted on June 26, 2013 AT 10:55am
We had a chance to talk briefly with Greg Kasavin, Supergiant Games' Creative Director, about their highly anticipated upcoming project, Transistor. READ MORE



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Developer Chat: Company of Heroes 2 Composer Cris Velasco

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Posted on June 25, 2013 AT 06:00am
EGM sits down with veteran video game composer Cris Velasco about his latest project, the score for Company of Heroes 2! READ MORE



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Developer Chat: Deadpool Writer Daniel Way

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Posted on June 24, 2013 AT 10:00am
EGM sits down with former Deadpool comic, and current Deadpool video game writer, Daniel Way! READ MORE



Feature

Afterthoughts: XCOM: Enemy Unknown

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Posted on June 21, 2013 AT 11:40am
EGM sits down with Jake Solomon, lead designer of XCOM: Enemy Unknown, to solve a few of the game’s otherworldly mysteries. READ MORE



Feature

Developer Chat: After Earth Mobile Game Composer Joshua Mosley

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Posted on May 31, 2013 AT 12:45pm
EGM interviews Joshua Mosley, composer for the After Earth mobile game. READ MORE



Feature

Developer Chat: MGR: Revengeance Composer Jamie Christopher

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Posted on May 29, 2013 AT 02:38pm
While some games feature hours of original music, their soundtrack albums are usually just a single CD or the digital equivalent. But with Metal Gear Rising: Revengeance’s music consisting of both an instrumental score and a series of vocal tracks, it seems only fitting that it would get two releases. READ MORE



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Developer Chat: Remember Me Creative Director Jean-Maxime Moris

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Posted on May 27, 2013 AT 12:18pm
Remember Me is the first project to come from the Paris-based Dontnod Entertainment—but you wouldn't know that from playing it. READ MORE



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Developer Chat: Deadly Premonition Creator Hidetaka ‘Swery’ Suehiro

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Posted on February 4, 2013 AT 12:05pm
EGM sits down with Hidetaka "Swery" Suehiro, to talk about his cult classic Deadly Premonition, as well as the upcoming Director's Cut of the game. READ MORE



Feature

Developer Chat: Assassin’s Creed III & Skylanders Giants Composer Lorne Balfe

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Posted on December 16, 2012 AT 12:40pm
Looking at them, you wouldn’t think Assassin’s Creed III and Skylanders Giants have anything in common. And, for the most part, you’d be right. But not completely. Both games were actually scored by Lorne Balfe, who we had a chance to sit down with. READ MORE



Feature

EGM Interview: Joshua R. Mosley & David Kates (Mass Effect: Paragon Lost Composers)

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Posted on December 14, 2012 AT 11:00am
Due out December 28 on DVD and Blu-ray, Mass Effect: Paragon Lost is an anime from FUNimation that serves as a prequel to Mass Effect 3. We spoke to composers Joshua Mosley and David Kates — the latter of whom worked on the first two Mass Effect games — about doing the music for this animated sci-fi epic. READ MORE



News

EGM Interview:
Replay Games’ Josh Mandel and Paul Trowe

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Posted on December 8, 2012 AT 12:00pm
EGM recently got a chance to sit down with Paul Trowe and Josh Mandel of Replay Games, the studio behind the upcoming Leisure Suit Larry remake and retro point-and-click adventure game Fester Mudd: Curse of the Gold. READ MORE



Feature

Developer Chat: TimeSplitters CryEngine 3 Modder Daniel Wesoly

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Posted on November 29, 2012 AT 04:15pm
EGM recently had a chance to chat to the man behind the mod—Daniel Wesoly—to talk about his desire to revive the TimeSplitters series, his ambition for the project, and how he plans to go about making it a reality. READ MORE



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