Posted on June 30, 2012 AT 05:32pm
Activision made a “radical” decision when closing down Radical studios. Don’t know what Radical is known for? Most recent game is Prototype 2, which is one of the reasons the studio went down. Activision made the decision after the medicore performance of the game. To be honest, I think Prototype 2 did quite well seeing as how it improved so much from the first Prototype game. Prototype 2 even debuted as the top game in the UK, but “failing” Metacritic scores seemed to be the problem.
“Although we made a substantial investment in the Prototype IP, it did not find a broad commercial audience,” according to an Activision statement. “Radical is a very talented team of developers, however, we have explored various options for the studio, including a potential sale of the business, and have made a difficult conclusion through the consultation process that the only remaining option is a significant reduction in staff. As such, some employees will remain working for Radical Entertainment supporting other existing Activision Publishing projects, but the studio will cease development of its own games going forward.”
A handful of staff has been kept on by Activision and are being transferred to other companies. While this isn’t as big as 38 Studios, other gaming companies are still reaching out and letting the staff know that there are jobs available to them. It is a shame to see a studio go down, but it’s always a good feeling to see the gaming community reach out and help each other.
Prototype 2 did remarkably well as far as most reviews go and sale numbers weren’t that bad either so did Activision solely rely on Metacritic? Or is there some backwards, “kept in the dark” secret that the public doesn’t know of?
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