Posted on August 7, 2012 AT 06:14am
The runaway mod hit DayZ (which just had its 1,000,000th unique member a couple days ago) is going to be a standalone game. Confirmed and announced today by the project lead, RocketKiwi, he states,
That’s right, this is actually happening - DayZ will be developed as a standalone game, with me as project lead, by Bohemia Interactive. This is the fairy-tale outcome for a mod that many would have said impossible four months ago.
Development and updates of the mod will continue in parallel with the development of the game, so anyone who is playing the mod now will be able to continue to do so. The project will follow the Minecraft development model; fast iterations with the community alpha available for a heavily discounted price.
I realize people will have many, many questions – but we wanted to let everyone know the announcement now. Over the coming weeks, these questions will be answered. The game will have it’s own site, www.dayzgame.com and the mod will continue at it’s present link.
Exciting news for people wondering about the feasibility of the game, and whether or not mod support is important for games. Obviously, when the right mod comes along like DayZ has, it can result in a surge of popularity for the game itself. Arma II’s case, seeing Arma II: Combined Operations at the top of the charts for the past couple months on Steam, is unique but shows the potential power that can come from having an excellent idea and working to execute it. Good on Bohemia Interactive for recognizing the mod’s success and backing it 100%.
We will have more on the story as it develops, as the creators release information. The DayZ development team has traditionally been fairly cryptic about what they’re up to in particular, but we’ll report on anything we hear regarding the standalone title.
Source: DayZ Developer Blog
Today's Top 10 Stories
Website Interface © 2012 EGM Digital Media, LLC.