Posted on July 23, 2012 AT 05:43pm
I’m having an incredibly difficult time trying to wrap my head around the thought process going through the developer’s minds that would lead to this game.
“Nuclear Unicorn Force follows the story of vampire princess Lillia Fang as an army of militarized nuclear unicorns drops a nuke on her castle, initiating an all-out war. The player controls Lillia through a series of frenzied stages, using her blood-sucking powers and summonable allies to annihilate the upstart unicorns. Major features include:
-Over 30 stages in a wide variety of environments
-Many ferocious bosses with multiple forms and varied attack patterns
-Summon various allies with weapons ranging from magic fireballs to particle cannons
-Adjustable difficulty and starting lives to appeal to a range of skill levels
-Quirky, flavorful story with full voice acting and anime-style cutscenes
The Nuclear Unicorn Force is invading. Are you ready?”
Well, I honestly have no idea if I’m ready but it’s definitely at the price to give it a shot, for 3.99$ you can kill those uppity unicorns as much as you please. Now the only question left for me to ponder is where the hell did unicorns get nukes?
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