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E3 2014 | Taking Things Slow And Deadly With “SuperHOT”

By
Posted on June 13, 2014 AT 10:57am

Remember how in The Matrix when they would slow down time so you can see how Neo and Trinity could evade the fastest of bullets? Well imagine if they made that sequence into a video game. That’s exactly what a team of developers did with SuperHOT, a first-person shooter with puzzle elements funded by Kickstarter that is as eye-popping as it is challenging.

SuperHOT has you take control of a gunner, whose weapon of choice just so happens to be lying in plain sight of the people who want to kill them. Players then have to move at a crawl’s pace in order to reach their gun and take out the enemies without getting shot. Oh, and did I mention it uses the Oculus Rift as a tilting mechanism? That’s because in order to avoid the bullets that are being fired at you, you must carefully stop-and-walk through a long hallway while tilting your body — not just your head — left and right to evade death.

In the two levels I played I found myself tapping the control stick ever-so slowly as the bullets came hurdling towards me. Once it got to a certain point I began leaning side-to-side so as to not get hit, sometimes to strenuous levels. (Trust me: the gasps that came out of the Oculus booth people were coming in loudly, despite having noise-canceling headphones on.) Once I reached my gun I had but four bullets to take out three baddies, and if I was careful I could make some clean head shots on all three.

SuperHOT is an incredibly challenging game, as I died on many occasions. Since the game is a one-shot, one-kill situation the leaning aspect of the title is very important if you want to come out of it alive. Watching those red motion lines fly by me was quite surreal, as there were times when I was merely inches away from being taken down. It’s a game that promises to launch the challenges much higher as it progresses, and seeing as these two levels alone were really difficult to get past.

A game like SuperHOT is what can push people towards the Oculus Rift. Its total immersion experience within the game will draw in players to give it a go with relative ease, and could hush those that still doubt that virtual reality can exist in our time.

SuperHOT is due on PC, Mac, and Linux in June 2015. For more information and contribute to their funding visit their official website.

Evan Bourgault is an accomplished music, anime, and video game critic. His passion for discovering new bands, developers, and Japanese pop culture began in his college radio days and continues on today. Evan joined the ElectricSistaHood team in 2008, where he is a contributing editor and host of one of the network's weekly podcasts. Follow Evan on Twitter at twitter.com/King_Baby_Duck


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