Posted on February 17, 2014 AT 06:46pm
The world of video game publishing is not a perfect one. Sometimes developers need a little help getting their next game off the ground. One such game designer is Kotaro Uchikoshi, game director of the amazing Zero Escape series of visual novel games. In 2012, Virtue’s Last Reward, the second game of the series ended on a bit of a cliffhanger, so the thought of it not continuing has the fans, and to be honest myself, hankering to help out in any way possible.
For those not familiar, Zero Escape is the name of a series of visual novels for the DS, 3DS and PS Vita systems. The series opened with 999: Nine Hours, Nine Persons, Nine Doors back in 2009 in Japan and 2010 in the US. These games feature a story with varied branching paths and must be completed multiple times to see the true ending. The second game in the series, Virtue’s Last Reward, takes that concept and runs with it to an even greater effect. I’d be worried about divulging much more as discovering how everything ties together in these games is what a lot of the fuss is about.
In a series of tweets, Mr. Uchikoshi has expressed how he would love to make the third game, but is having trouble funding the project. As passionate fans do, folks have already created a Facebook page called Operation Bluebird dedicated to raising awareness for the game. I encourage you to like the page and express your interest if you’d like to see this series continue. If you have yet to experience any of these wonderful games, I highly recommend you check out both 999: Nine Hours, Nine Persons, Nine Doors and Virtue’s Last Reward, in that order if you’d like to play them sequentially. You’ll be glad you did, but watch out, once you get hooked it’ll be hard to pry yourself away.
Today's Top 10 Stories
Website Interface © 2012 EGM Digital Media, LLC.