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PAX EAST 2014 | A Steady Hand Leads To “Sniper Elite” Greatness

By
Posted on April 13, 2014 AT 06:37am

A couple years ago the folks at Rebellion released Sniper Elite V2, a pseudo-sequel to their previous game in the series, where they improved on precision, aiming, and the realism that comes with putting a bullet through a specific area of the body. In short, it found itself a big following. So it comes as no surprise that Rebellion is raring to return to the series with Sniper Elite 3, the first game in the franchise for the next-gen consoles.

During the demo I was given the task of taking out German soldiers while also putting a stop to their cannon fire. In order to take out the enemies I had to be quiet, sneaky, and precise. With that being said, when given a specific amount of time to play a demo so as to make sure others get a chance to have a go-around (which is 100% understandable, of course) taking things slow is a lot harder than you can imagine.

As I cautiously went through the areas I had to keep a watch for soldiers that may be in the area, as I could not give away my position or face certain death. Once I could find myself a good hiding spot I took my time as best I could to aim carefully, hold my breath, and take fire. When the shot doesn’t quite hit the mark it lead to my discovery, forcing me to hightail it until my trail ran cold. Make a good kill shot, though, and you can watch as the bullet travels through the soldier’s body, making mince meat out of muscle, bones, and other organs.

The attention to detail has been one-upped in Sniper Elite 3, especially in those now-famous slow motion kills. When you see the bullet travel through the body this time it makes sure it lands right where you aim, instead of somewhere in that vicinity. The result is a plethora of different ways to maim the enemy’s body, or — in some lucky shots — bodies, as evident by some of my surrounding gamers. The worlds and character models also look better-detailed, taking advantage of the processing power that is now in both a PS4 and Xbox One. Their movements, shadows, and even the way they react to the noises around them seem more realistic compared to the last game.

Controls are very similar to that of the previous title, so those that are familiar with the Sniper Elite series will have no trouble jumping into the new game. For those that new to the franchise, there is a big learning curve, especially if you try and Call of Duty the gameplay. You’ll learn quick that this is not one of those kinds of shoot-em-up titles, as you’ll have to switch weapons to those that fit the situation at hand, keep yourself as silent as possible as you try to take out as many German soldiers as possible while keeping a good distance from the enemy.

While I was not able to finish the demo I can tell that the folks at Rebellion have been working hard to bring its beloved series into the next-gen realm, and from the forty minutes I spent on it Sniper Elite 3 is looking to be a step in the right direction. With a great set of missions coming our way, and its trademark tactical gameplay mechanic in full swing fans new and old will indeed be in for another great and bullet-piercing chapter of the Sniper Elite series.

Sniper Elite 3 is due on PC, Xbox One, PS4, PS3, and Xbox 360 this July.

Evan Bourgault is an accomplished music, anime, and video game critic. His passion for discovering new bands, developers, and Japanese pop culture began in his college radio days and continues on today. Evan joined the ElectricSistaHood team in 2008, where he is a contributing editor and host of one of the network's weekly podcasts. Follow Evan on Twitter at twitter.com/King_Baby_Duck




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