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PAX EAST 2014 | Aztec Anarchy Reigns Supreme In “Aztez”

By
Posted on April 12, 2014 AT 06:38am

The two-man crew of Team Colorblind, made up of programmer Matthew Wegner and combat designer/artist Ben Ruiz, have worked in the background on various web browser-based games and contractual work. For the last couple years, though, they have been honing their skills for their own gaming creation, one simply known as Aztez.

In Aztez you take on the role of an Aztec warrior who is said to be chosen to protect his people from outside threats. It’s 100 years before the Spanish invade their territory, and the Aztec kingdom fears a great insurgence will rise above them and stomp them out of existence. Only you have the power to take on those who wish to seek harm on the Aztec people, and with your skills you will hack, slash, and stab your way through them all.

The PAX East demo had me take on wave after wave of enemies during a four-minute timed trial, which you must survive in order to beat the level. During this period I had to fight my way through various warriors of shapes, sizes, and skills, many of which were taken down thanks to a good set of combos and finishing maneuvers. During the play through my warrior fought valiantly through the mass number of enemies, surviving all four minutes of blood and carnage with only a scrap of health remaining. (Apparently I was the first person to survive all four minutes of the trial.)

While playing Aztez I couldn’t help but notice its beautiful visual style, one that brought back to mind the under-appreciated Wii game MadWorld. The worlds and characters were all painted black and white, with the blood that spills out being colored red. It’s nice to see this sort of look in a game, as I don’t often get to see something that brings to mind old-school Ninja Turtle and Frank Miller comics.

Controlling the game was fairly easy, as I fought tooth and nail against the enemies using various combos and evading techniques. However I did catch myself going a little too overboard at times, causing me to lose my combo total and take damage from someone attacking from behind. Fortunately with some quick thinking and button-mashing I was able to finally survive the four-minute time limit after my third time of playing. It wasn’t a breeze at all, mind you, but with a good mentality I was able to take the challenge head-on.

Aztez plans to have plenty of modes for players to try out, including timed trials, boss battles, and even some levels that’ll require you to protect a fellow Aztec as the enemy attacks. Team Colorblind do not have a current time line set for release, but once it’s been given the golden standard Aztez plans to be released on PS4, Xbox One, Wii U, and Steam (the latter of which will have Oculus Rift support).

For more information on Aztez, visit the game’s official website!

Evan Bourgault is an accomplished music, anime, and video game critic. His passion for discovering new bands, developers, and Japanese pop culture began in his college radio days and continues on today. Evan joined the ElectricSistaHood team in 2008, where he is a contributing editor and host of one of the network's weekly podcasts. Follow Evan on Twitter at twitter.com/King_Baby_Duck


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