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PAX EAST 2014 | SleepNinja’s “Monsters” Sweet As Pastry

By
Posted on April 16, 2014 AT 10:31am

Last year the folks over at SleepNinja Games put the fate of their first title Monsters Ate My Birthday Cake in the hands of the crowd funding crowd, with the hopes of raising $15,000 to make the game happen. Not only did they reach their goal, but they also raised enough cash to bring it to a couple devices. That wasn’t all that happened: the folks over at Cartoon Network this past month took notice of SleepNinja’s adorable-looking game, and have decided to publish it under their Cartoon Network Games brand.

At PAX East I was given the chance to play a few levels from SleepNinja’s upcoming game, which combines the smartest of puzzle games with Zelda-like tactics. The main objective of each level is to grab all the cake, but you can also do your best to defeat evil creatures and save the lives of other humans in the world. Of course your human character Niko is not alone, as he has his monster friends by his side to help him along his journey, each with their own special ability to help solve the toughest of puzzles. However each monster also has a mirrored version of themselves that can conflict with their own abilities.

When playing Monsters Ate My Birthday Cake you are given the chance to switch back and forth between Niko and the good monsters, as you’ll need the abilities of each to complete the level. For example Niko could grab a block and put it onto a switch, which could unlock the screeching Eek. Eek would then walk over to an icy prison holding the charging Groggnar, and use his power to shatter the frozen cage keeping his friend at bay. Groggnar could then throw a timed switch, then use his charging power to run across the plain before the trap is reignited. He could then smash open a rock-solid wall, letting Niko move another block to the wayside to grab himself a piece of cake.

The puzzles showcased at PAX East had a good amount of challenges featured throughout, whether they were of the puzzle kind to the ones involving outsmarting specific beasts. However during one level one of the developers told me they were thinking of changing the layout of it because they thought it was too hard for some of the other players. After carefully taking my time and solving the level, I told him that I thought it was fine the way it was, as it was quite the good brain exercise. So far those who helped fund this game via Kickstarter will no doubt see the hard work and discover the fun that SleepNinja have created, and with Cartoon Network backing them that could mean a great deal of exposure for them. (Perhaps a cartoon based on the game could be in the cards if it winds up being popular enough!)

Monsters Ate My Birthday Cake is due for release in 2014 on PC, Mac, iOS, and Android.

Evan Bourgault is an accomplished music, anime, and video game critic. His passion for discovering new bands, developers, and Japanese pop culture began in his college radio days and continues on today. Evan joined the ElectricSistaHood team in 2008, where he is a contributing editor and host of one of the network's weekly podcasts. Follow Evan on Twitter at twitter.com/King_Baby_Duck




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