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Features

EGM Game Over Podcast 047: Vaudeville! You know, for kids!

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Features

Weekend Play: Tales and Legends Gone Home

Welcome to EGM's Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, ...

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Features

Developer Chat: Watch_Dogs Lead Story Designer Kevin Shortt

Hack to the future A lot of attention has been paid to the unique hacking gameplay Watch_Dogs is going to be bringing to current and next gen ...

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Features

EGM Game Over Podcast 046: K.G. Kickstarts Mooga Man

EGM Game Over Podcast 046: K.G. Kickstarts Mooga Man The EGM crew brings you the Game Over Podcast, our end-of-the-week conversation where we ...

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Features

Commentary: Straight to the Source

Game Designer, Obsidian Entertainment Chris Avellone How Kickstarter has shattered the wall between players and developers I’ve ...

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Previews

A whole new virtual world As part of the PAX Prime 2013 festivities, the folks working on the Oculus Rift invited us over to try out the ...


Features

EGM readers can download this and past issues of GameCenter to your iPad for FREE by clicking here. Cover Story: Madden NFL 25 When the dog ...



Features

Commentary: Modern Media Meltdown

Reviews Editor Ray Carsillo Do video games need to be covered by more conventional means? At this year’s PAX East, I attended a ...

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Features

EGM Reader Response: Do You Want Your Achievements/Trophies to Carry Over to Next-Gen, or Would Your Prefer a Clean ...

Question: Do You Want Your Achievements/Trophies to Carry Over to Next-Gen, or Would Your Prefer a Clean Slate? The next generation of consoles ...

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Features

Weekend Play: Killer Tales of Steelport

Welcome to EGM's Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, ...

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