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Capcom has delayed the release of its upcoming Resident Evil-themed third-person shooter, Umbrella Corps.

It was revealed in a recent post on Capcom Unity that the game has been pushed back from May to June 21st to give the development team more time to optimize the game “to bring you the best experience possible.”

The announcement was made alongside the release of a new trailer that shows off the game’s various customization options.

“Players can swap out different designs of their zombie-nullifying backpack,” Capcom explains. “You can also express your inner merc by plastering your body armor with awesome decals like B.S.A.A. patches, Umbrella logos, and deep cuts like the Spencer Family crest.”

Umbrella Corps is in development for PlayStation 4 and PC.

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Capcom pushes back the release of Resident Evil shooter Umbrella Corps

By Matthew Bennett | 04/7/2016 07:56 AM PT

News

Capcom has delayed the release of its upcoming Resident Evil-themed third-person shooter, Umbrella Corps.

It was revealed in a recent post on Capcom Unity that the game has been pushed back from May to June 21st to give the development team more time to optimize the game “to bring you the best experience possible.”

The announcement was made alongside the release of a new trailer that shows off the game’s various customization options.

“Players can swap out different designs of their zombie-nullifying backpack,” Capcom explains. “You can also express your inner merc by plastering your body armor with awesome decals like B.S.A.A. patches, Umbrella logos, and deep cuts like the Spencer Family crest.”

Umbrella Corps is in development for PlayStation 4 and PC.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89