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Mighty No 9


 

The team behind the already-delayed Mighty No. 9 has pushed back the planned release of a trial version intended to placate Kickstarter backers upset by the added wait.

This latest development would be funny if it weren’t so sad, and developer Comcept certainly didn’t help matters by quietly hiding the news at the bottom of an unrelated blog post late in the day the demo was supposed to go out.

The announcement, such as it is, cites issues “regarding the distribution method,” which is even more frustrating given previous promises to send out codes for the demo before the day of release. If said codes were unavailable to send in advance, Comcept was clearly aware of any problems with distribution for some time before they bothered to inform the community.

The Kickstarter, Twitter, and Facebook pages have also gone silent, neither acknowledging the delay nor providing any insight into a new release date.

Curiously, some individuals appear to have received their copy of the trial version on time. YouTube channel The Outerhaven actually got a code back on September 11th and uploaded 16 minutes of gameplay, which is presently being savaged by commenters.

When—or perhaps if—the demo arrives for everyone, it will grant the game’s 67,226 backers access to four complete stages of the 2D sidescroller as a consolation for failing to release the full game on schedule.

Destructoid, one of the first sites to spot the demo delay, wisely suggested Comcept now focus their efforts on releasing a trial version of the trial version.

Mighty No. 9 is currently announced for release on Xbox One, PlayStation 4, Wii U, Xbox 360, PlayStation 3, Nintendo 3DS, PlayStation Vita, and PC. Comcept now says the finished game will arrive on all platforms in the first quarter of 2016.

Comcept delays Mighty No. 9 demo planned as apology for game’s delay

By Jeff Landa | 09/17/2015 05:00 PM PT

News

The team behind the already-delayed Mighty No. 9 has pushed back the planned release of a trial version intended to placate Kickstarter backers upset by the added wait.

This latest development would be funny if it weren’t so sad, and developer Comcept certainly didn’t help matters by quietly hiding the news at the bottom of an unrelated blog post late in the day the demo was supposed to go out.

The announcement, such as it is, cites issues “regarding the distribution method,” which is even more frustrating given previous promises to send out codes for the demo before the day of release. If said codes were unavailable to send in advance, Comcept was clearly aware of any problems with distribution for some time before they bothered to inform the community.

The Kickstarter, Twitter, and Facebook pages have also gone silent, neither acknowledging the delay nor providing any insight into a new release date.

Curiously, some individuals appear to have received their copy of the trial version on time. YouTube channel The Outerhaven actually got a code back on September 11th and uploaded 16 minutes of gameplay, which is presently being savaged by commenters.

When—or perhaps if—the demo arrives for everyone, it will grant the game’s 67,226 backers access to four complete stages of the 2D sidescroller as a consolation for failing to release the full game on schedule.

Destructoid, one of the first sites to spot the demo delay, wisely suggested Comcept now focus their efforts on releasing a trial version of the trial version.

Mighty No. 9 is currently announced for release on Xbox One, PlayStation 4, Wii U, Xbox 360, PlayStation 3, Nintendo 3DS, PlayStation Vita, and PC. Comcept now says the finished game will arrive on all platforms in the first quarter of 2016.

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