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Atlus has released a new trailer for Zombie Studios first-person psychological horror game Daylight, warning players not to look back.

Daylight is powered by Unreal Engine 4 and sees players exploring the derelict Mid Island Hospital. Players take control of a woman who has just regained consciousness in the abandoned asylum, with no memory of how she got there. Armed only with a cellphone, which also acts as a light source, players must explore the asylum and discover clues to unravel what happened.

“You don’t have combat. You don’t have a gun. You don’t have anything. You literally have to run away when a Phantom is attacking you, and those things are really interesting,” Zombie creative director and studio head Jared Gerritzen told IGN last year.

“The phone itself has multiple features. It’s kind of like a character. It’ll get possessed occasionally and play recordings and stuff like that. And when a Phantom’s around it’ll start to glitch out because it’s just like a psychic ability. And hopefully you won’t get lost, but if you do, you can flip [the phone] to a different mode that doesn’t put out as much light. It puts out a UV light that lets you actually see your footprints, so if I get lost I’ve got essentially bread crumbs that I can follow back.”

The game’s procedurally generated levels “ensure that no door, hallway, life-saving flare, or clues to the main character’s past are ever in the same place twice,” according to the publisher.

Daylight is set to release Q1 2014 for PC and PlayStation 4.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Daylight Trailer Warns You Not to Look Back

By Matthew Bennett | 01/6/2014 10:14 AM PT

Update

Atlus has released a new trailer for Zombie Studios first-person psychological horror game Daylight, warning players not to look back.

Daylight is powered by Unreal Engine 4 and sees players exploring the derelict Mid Island Hospital. Players take control of a woman who has just regained consciousness in the abandoned asylum, with no memory of how she got there. Armed only with a cellphone, which also acts as a light source, players must explore the asylum and discover clues to unravel what happened.

“You don’t have combat. You don’t have a gun. You don’t have anything. You literally have to run away when a Phantom is attacking you, and those things are really interesting,” Zombie creative director and studio head Jared Gerritzen told IGN last year.

“The phone itself has multiple features. It’s kind of like a character. It’ll get possessed occasionally and play recordings and stuff like that. And when a Phantom’s around it’ll start to glitch out because it’s just like a psychic ability. And hopefully you won’t get lost, but if you do, you can flip [the phone] to a different mode that doesn’t put out as much light. It puts out a UV light that lets you actually see your footprints, so if I get lost I’ve got essentially bread crumbs that I can follow back.”

The game’s procedurally generated levels “ensure that no door, hallway, life-saving flare, or clues to the main character’s past are ever in the same place twice,” according to the publisher.

Daylight is set to release Q1 2014 for PC and PlayStation 4.

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89