X

REGISTER TO CUSTOMIZE
YOUR NEWS AND GET ALERTS
ON Battlefield 3

Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions
No thanks, take me to EGMNOW
X
Customize your news
for instant alerts on
Battlefield 3
Register below
(it only takes seconds)
Click the box below to confirm you are over 13, not a robot, and agree to our Privacy Policy & Terms and Conditions


X
X
Battlefield 3


 

When Battlefield 3 shipped, some were upset that the game didn’t feature the official modding tools that Battlefield 2 had offered. This week, DICE talked about the reasons for that.

At GDC Europe, DICE general manager Karl Magnus Troedsson said that his team was scared of what could happen if players were given too much access to certain elements. “We’re afraid of all the things that can come with releasing the code,” Troedsson stated.

Modding has been a huge part of the PC gaming community for nearly as long as anybody can remember, but there has now grown a battle between those who still want to keep that modding scene alive, and those who want to do as much as possible to keep online multiplayer fair for all. Troedsson noted these concerns as one reason DICE didn’t feel comfortable supporting mods in Battlefield 3.

Another reason? Since Battlefield 3 isn’t just a PC game, if DICE were to officially support mods, they’d want to do it across all platforms—and that would be far trickier to do on the Xbox 360 and PS3.

“If we do mod support, we want to do it really, really well,” Troedsson explained. “We are not ready to do this yet.”

 

Source: Gamasutra

0   POINTS
0   POINTS


About Mollie L Patterson

view all posts

Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Find her on Twitter @mollipen.

DICE Worries About Letting People Mod Battlefield 3

When Battlefield 3 shipped, some were upset that the game didn't feature the official modding tools that Battlefield 2 had offered. This week, DICE talked about the reasons for that.

By Mollie L Patterson | 08/17/2012 12:39 PM PT

News

When Battlefield 3 shipped, some were upset that the game didn’t feature the official modding tools that Battlefield 2 had offered. This week, DICE talked about the reasons for that.

At GDC Europe, DICE general manager Karl Magnus Troedsson said that his team was scared of what could happen if players were given too much access to certain elements. “We’re afraid of all the things that can come with releasing the code,” Troedsson stated.

Modding has been a huge part of the PC gaming community for nearly as long as anybody can remember, but there has now grown a battle between those who still want to keep that modding scene alive, and those who want to do as much as possible to keep online multiplayer fair for all. Troedsson noted these concerns as one reason DICE didn’t feel comfortable supporting mods in Battlefield 3.

Another reason? Since Battlefield 3 isn’t just a PC game, if DICE were to officially support mods, they’d want to do it across all platforms—and that would be far trickier to do on the Xbox 360 and PS3.

“If we do mod support, we want to do it really, really well,” Troedsson explained. “We are not ready to do this yet.”

 

Source: Gamasutra

0   POINTS
0   POINTS



About Mollie L Patterson

view all posts

Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Find her on Twitter @mollipen.