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After acquiring Lucasfilm and LucasArts last year through a $4.04 billion acquisition, Disney has shut down game developer/publisher LucasArts.

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games,” Disney told Game Informer. “As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

LucasArts has produced numerous gaming gems, including Grim Fandango, The Curse of Monkey Island, Rogue Squadron, Star Wars: Battlefront, Jedi Knight: Dark Forces, and much, much more.

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Disney Shuts Down LucasArts

By Chris Holzworth | 04/3/2013 01:03 PM PT

News

After acquiring Lucasfilm and LucasArts last year through a $4.04 billion acquisition, Disney has shut down game developer/publisher LucasArts.

“After evaluating our position in the games market, we’ve decided to shift LucasArts from an internal development to a licensing model, minimizing the company’s risk while achieving a broader portfolio of quality Star Wars games,” Disney told Game Informer. “As a result of this change, we’ve had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.”

LucasArts has produced numerous gaming gems, including Grim Fandango, The Curse of Monkey Island, Rogue Squadron, Star Wars: Battlefront, Jedi Knight: Dark Forces, and much, much more.

Read More