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Techland has released patch 1.4.0 for Dying Light on PC which re-enables mod support, removes exploits, and fixes a few bugs.

Update 1.2.1 for the game made it so players could no longer alter the game’s data files in an effort to stop cheating, but it had the adverse effect of disabling mods. This patch rectifies the situation, but it’s noted that modded games will only work online with other modded games.

Other changes include the removal of the weapon duplication exploit, the addition of a new option to disable the film grain video effect, and a fix for certain achievements that weren’t unlocking.

The full patch notes are below:

Hardware, performance & stability issues 

  • Resolved various stability issues
  • Numerous general performance optimizations
  • Significantly reduced RAM memory usage

Gameplay issues 

  • Added option to disable film grain video effect.
  • Fixed the issue with reaching Survivor Rank 25
  • Optimized video memory management to eliminate ?ResizeBuffers failed 0x887a0005? error message
  • Fixed extremely long load times that some users were experiencing
  • Resolved issues with unlocking certain achievements
  • Fixed the issue with ammo disappearing from player?s inventory when attempting shooting challenges
  • Resolved issues with Personal Statistics menu
  • Fixed problems with using keys assigned to gameplay features during chat
  • Fixed duplicating weapons exploit

Be-the-Zombie mode

  • Fixed the ?infinite spit? exploit in Be-the-Zombie mode
  • Fixed several issues with connecting to games when playing as the zombie
  • Added additional tools for tracking network issues

Game data integrity (modding) 

  • Games can be modded
  • Modded games will not work online with original unchanged versions
  • Modded games will work with other identically modded games

Graphical Bugs

  • Resolved extremely low resolution textures on certain objects regardless of texture quality settings

Linux specific improvements

  • ? Fixed motion blur switching via main menu
  • ? Fixed messaging when playing cross-platform session

Known issues we are still working on

  • Screen flickering when using dual-GPU setups
  • Radeon support on Linux platforms

Last week, Techland revealed its plans to release several free updates for Dying Light over the coming months, with the first bringing a new hard mode difficulty to the game.

Read More

About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Dying Light PC patch adds mod support

Techland has released patch 1.4.0 for Dying Light on PC which re-enables mod support, removes exploits, and fixes a few bugs.

By Matthew Bennett | 02/16/2015 06:02 AM PT

News

Techland has released patch 1.4.0 for Dying Light on PC which re-enables mod support, removes exploits, and fixes a few bugs.

Update 1.2.1 for the game made it so players could no longer alter the game’s data files in an effort to stop cheating, but it had the adverse effect of disabling mods. This patch rectifies the situation, but it’s noted that modded games will only work online with other modded games.

Other changes include the removal of the weapon duplication exploit, the addition of a new option to disable the film grain video effect, and a fix for certain achievements that weren’t unlocking.

The full patch notes are below:

Hardware, performance & stability issues 

  • Resolved various stability issues
  • Numerous general performance optimizations
  • Significantly reduced RAM memory usage

Gameplay issues 

  • Added option to disable film grain video effect.
  • Fixed the issue with reaching Survivor Rank 25
  • Optimized video memory management to eliminate ?ResizeBuffers failed 0x887a0005? error message
  • Fixed extremely long load times that some users were experiencing
  • Resolved issues with unlocking certain achievements
  • Fixed the issue with ammo disappearing from player?s inventory when attempting shooting challenges
  • Resolved issues with Personal Statistics menu
  • Fixed problems with using keys assigned to gameplay features during chat
  • Fixed duplicating weapons exploit

Be-the-Zombie mode

  • Fixed the ?infinite spit? exploit in Be-the-Zombie mode
  • Fixed several issues with connecting to games when playing as the zombie
  • Added additional tools for tracking network issues

Game data integrity (modding) 

  • Games can be modded
  • Modded games will not work online with original unchanged versions
  • Modded games will work with other identically modded games

Graphical Bugs

  • Resolved extremely low resolution textures on certain objects regardless of texture quality settings

Linux specific improvements

  • ? Fixed motion blur switching via main menu
  • ? Fixed messaging when playing cross-platform session

Known issues we are still working on

  • Screen flickering when using dual-GPU setups
  • Radeon support on Linux platforms

Last week, Techland revealed its plans to release several free updates for Dying Light over the coming months, with the first bringing a new hard mode difficulty to the game.

Read More


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89