Sony Online Entertainment’s creation tool EverQuest Next Landmark contains several advanced building tools, and a new developer diary shows just how easy they are to use.
The video below features lead building and UI designer Jake Sones and associate producer Eric Smith showing off some of the more advanced features in Landmark as well as going over a few things that have changed since the game was last shown.
Some of the features shown off include smoothing, the mirror tool, auto snap, and more. This is the most up to date version of the engine being shown off, and while there will be some polish and slight changes before launch, the video shows a build close to the final alpha version.
For more on Landmark you can check out Eric L. Patterson’s hands-on preview here.