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Dead Space


 

A collection of talented industry veterans?including BioShock level designer Bill Gardner, BioShock and BioShock Infinite artist Robb Waters, BioShock Infinite sound designer Jim Bonney, and Dead Space level designer Ben Johnson, along with many other skilled folks?have formed an independent studio called The Deep End Games and announced a Kickstarter campaign for Perception, a first-person horror game for the PC platform with an interesting twist: The heroine, Cassie, is blind.

According to the Kickstarter page, players will use echolocation in order to navigate, and “every sound creates a visual.” Cassie has only a cane and a smartphone in order to uncover the horrors of the Estate at Echo Bluff in northern Massachusetts (given that the ex-Irrational folks call.

For a glimpse at what the game looks like in action, check out the trailer below. The Kickstarter campaign runs through June 26th and has a goal of $150,000. It’s already up to nearly $16,000 as of this posting. The game will also have Mac and Linux versions if Kickstarter goals are met, but as of now, no console incarnations have been revealed.

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Former BioShock and Dead Space developers launch Kickstarter for first-person horror game

This is no ordinary horror title, though: The protagonist is blind.

By Andrew Fitch | 05/26/2015 03:00 PM PT

Update

A collection of talented industry veterans?including BioShock level designer Bill Gardner, BioShock and BioShock Infinite artist Robb Waters, BioShock Infinite sound designer Jim Bonney, and Dead Space level designer Ben Johnson, along with many other skilled folks?have formed an independent studio called The Deep End Games and announced a Kickstarter campaign for Perception, a first-person horror game for the PC platform with an interesting twist: The heroine, Cassie, is blind.

According to the Kickstarter page, players will use echolocation in order to navigate, and “every sound creates a visual.” Cassie has only a cane and a smartphone in order to uncover the horrors of the Estate at Echo Bluff in northern Massachusetts (given that the ex-Irrational folks call.

For a glimpse at what the game looks like in action, check out the trailer below. The Kickstarter campaign runs through June 26th and has a goal of $150,000. It’s already up to nearly $16,000 as of this posting. The game will also have Mac and Linux versions if Kickstarter goals are met, but as of now, no console incarnations have been revealed.

Read More