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Friday the 13th


 

Developer Gun Media has officially launched a new Kickstarter that promises to bring horror icon Jason Voorhees back to gaming in a big way.

In Friday the 13th: The Game, a group of counselors are forced to fight a desperate struggle of survival again the sadistic hockey mask-wearing maniac in the wilderness around Camp Crystal Lake. Building upon the popularity of asynchronous multiplayer experiences, one player will control the slasher Jason, while up to seven other players step into the roles of camp counselors, each fitting into a “class” type that honors the trademark character archetypes from the Friday the 13th series.

Originally, Gun Media had plans for a smaller, more indie-level game. Titled “Slasher Volume 1: Summer Camp,” the project was meant to be an homage to the beloved horror franchise, but the team never imagined they’d have the ability to make something that was officially licensed. That chance fell into their laps, however, when Sean S. Cunningham, the director of the original film, stepped into their lives. As the creator of the Friday the 13th films, and the series’ current custodian, Cunningham was the perfect match for the studio. Working together, Summer Camp turned into Friday the 13th: The Game, an experience that would now not only be an official part of the Jason mythos, but one that grew greatly in ambition and possibility.

In order to see that potential realized, Gun Media and Cunningham have launched a new Kickstarter for Friday the 13th: The Game, one designed to allow the developer to add in all of the additional gameplay elements they’d like to see. It will also help grow the game in other ways as well if stretch goals are met—such as adding a single-player focused campaign to compliment the main multiplayer mode.

In addition to Cunningham, Gun Media and their partner IllFonic are also getting the chance to work with other legendary names that hold deep connections to Friday the 13th and horror films—including actor and special makeup effects icon Tom Savini (who will be helping with elements such as deaths and Jason’s look in the game), Jason actor Kane Hodder (who will be doing mo-cap and stunt coordination), and the original composer for Friday the 13th‘s score, Harry Manfredini (who will be working on music and audio design for the game).

The initial goal for the Friday the 13th: The Game Kickstarter is $700,000, and at $150,000 less than twelve hours after launch, the game seems to already be well on its way to funding.

If you’d like to learn more about the project, the people involved, or find out how you can be a part of the Friday the 13th legacy yourself, head over the game’s Kistarter page, or go to F13game.com.

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Friday the 13th: The Game’s Kickstarter opens, promises intense 1v7 experience

By EGM Staff | 10/14/2015 01:11 AM PT

News

Developer Gun Media has officially launched a new Kickstarter that promises to bring horror icon Jason Voorhees back to gaming in a big way.

In Friday the 13th: The Game, a group of counselors are forced to fight a desperate struggle of survival again the sadistic hockey mask-wearing maniac in the wilderness around Camp Crystal Lake. Building upon the popularity of asynchronous multiplayer experiences, one player will control the slasher Jason, while up to seven other players step into the roles of camp counselors, each fitting into a “class” type that honors the trademark character archetypes from the Friday the 13th series.

Originally, Gun Media had plans for a smaller, more indie-level game. Titled “Slasher Volume 1: Summer Camp,” the project was meant to be an homage to the beloved horror franchise, but the team never imagined they’d have the ability to make something that was officially licensed. That chance fell into their laps, however, when Sean S. Cunningham, the director of the original film, stepped into their lives. As the creator of the Friday the 13th films, and the series’ current custodian, Cunningham was the perfect match for the studio. Working together, Summer Camp turned into Friday the 13th: The Game, an experience that would now not only be an official part of the Jason mythos, but one that grew greatly in ambition and possibility.

In order to see that potential realized, Gun Media and Cunningham have launched a new Kickstarter for Friday the 13th: The Game, one designed to allow the developer to add in all of the additional gameplay elements they’d like to see. It will also help grow the game in other ways as well if stretch goals are met—such as adding a single-player focused campaign to compliment the main multiplayer mode.

In addition to Cunningham, Gun Media and their partner IllFonic are also getting the chance to work with other legendary names that hold deep connections to Friday the 13th and horror films—including actor and special makeup effects icon Tom Savini (who will be helping with elements such as deaths and Jason’s look in the game), Jason actor Kane Hodder (who will be doing mo-cap and stunt coordination), and the original composer for Friday the 13th‘s score, Harry Manfredini (who will be working on music and audio design for the game).

The initial goal for the Friday the 13th: The Game Kickstarter is $700,000, and at $150,000 less than twelve hours after launch, the game seems to already be well on its way to funding.

If you’d like to learn more about the project, the people involved, or find out how you can be a part of the Friday the 13th legacy yourself, head over the game’s Kistarter page, or go to F13game.com.

014c2524a397766152ba016940d15b74_original

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