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ArenaNet has outlined its future content plans for Guild Wars 2 following the success of the recent Lost Shores event.

Studio design director Chris Whiteside offered a rundown of what the team is working on for release over the next few months:

  • Revamping all of our existing dungeons (Story and Explorable versions) through rebalance and overhauled encounters.
  • Adding new dungeons to the Fractal of the Mists.
  • Adding more variation to creatures, enhancing our open world scaling system, as well as evolving many events and experiences across Tyria.
  • Fixing and improving existing content throughout the game, and better tying it into the overall sense of player progression within Guild Wars 2.
  • Building on the Southsun Cove’s persistent content.
  • Adding new Guild content and Guild progression features.
  • Continuing to evolve PvP into an E-sport.
  • Adding brand new content to World vs. World as well as adding new reward progression.
  • Continuing to build upon the story and adventures of Guild Wars 2.

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

Guild Wars 2 Future Content Plan Outlined

ArenaNet has outlined its future content plans for Guild Wars 2 following the success of the recent Lost Shores event.

By Matthew Bennett | 11/22/2012 06:14 AM PT

News

ArenaNet has outlined its future content plans for Guild Wars 2 following the success of the recent Lost Shores event.

Studio design director Chris Whiteside offered a rundown of what the team is working on for release over the next few months:

  • Revamping all of our existing dungeons (Story and Explorable versions) through rebalance and overhauled encounters.
  • Adding new dungeons to the Fractal of the Mists.
  • Adding more variation to creatures, enhancing our open world scaling system, as well as evolving many events and experiences across Tyria.
  • Fixing and improving existing content throughout the game, and better tying it into the overall sense of player progression within Guild Wars 2.
  • Building on the Southsun Cove’s persistent content.
  • Adding new Guild content and Guild progression features.
  • Continuing to evolve PvP into an E-sport.
  • Adding brand new content to World vs. World as well as adding new reward progression.
  • Continuing to build upon the story and adventures of Guild Wars 2.
0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89