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NCSoft has announced that it will making changes to Blade & Soul to help players who are stuck on less-populated servers.

“As we add new features and evaluate the game as a whole, we’re constantly looking to ensure a high quality experience,” the developer explains. “In order to adapt with our evolving player base, we’re going to be connecting the world zones between multiple servers together (full list below) so that characters on other servers are playing in the same world zones and in the same language. These linked servers will have a combined Faction population count, thus we have also taken care to look at faction balance to consider the server groups.

“You’ll be sharing zones and channels with characters from other servers in an entirely seamless way. You’ll be able to group in the world with other players from your linked server group, create or join a clan with them, and send mail to other characters in your linked server group.”

On July 14th, six new server clusters will be created for North America and Europe. You can take a look at all the clusters here.

Players will still be able to select a server for their new character as normal, and players will be identified by their home server name in-game.

The developer added that it is planning on releasing a paid character transfer service in the future.

Source: NCSoft

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About Matthew Bennett

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Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

NCSoft is linking Blade & Soul’s servers

Blade & Soul players will soon have some new friends to play with.

By Matthew Bennett | 07/8/2016 10:49 AM PT

News

NCSoft has announced that it will making changes to Blade & Soul to help players who are stuck on less-populated servers.

“As we add new features and evaluate the game as a whole, we’re constantly looking to ensure a high quality experience,” the developer explains. “In order to adapt with our evolving player base, we’re going to be connecting the world zones between multiple servers together (full list below) so that characters on other servers are playing in the same world zones and in the same language. These linked servers will have a combined Faction population count, thus we have also taken care to look at faction balance to consider the server groups.

“You’ll be sharing zones and channels with characters from other servers in an entirely seamless way. You’ll be able to group in the world with other players from your linked server group, create or join a clan with them, and send mail to other characters in your linked server group.”

On July 14th, six new server clusters will be created for North America and Europe. You can take a look at all the clusters here.

Players will still be able to select a server for their new character as normal, and players will be identified by their home server name in-game.

The developer added that it is planning on releasing a paid character transfer service in the future.

Source: NCSoft

0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89