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New dev diary focuses on World of Tank’s graphics update

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Posted on March 21, 2014 AT 07:15am

Wargaming has released a new developer diary for World of Tanks that discusses the game’s upcoming graphical improvements.

Later this year the game will become more detailed, clearer, and more realistic, according to the developer. When World of Tanks first launched most vehicles in the game had around 8,000 polygons, while the game’s most recent models boast up to 18,000 polygons. However, once the graphics update goes live the game’s vehicles will be pushed up to between 50,000 and 100,000 polygons.

Earlier this month the developer detailed the upcoming improvements to the game’s physics engine, which will result in more realistic building and vehicle destruction.

No firm release date has been offered for when these changes will start to be implemented.

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Matthew Bennett finally got his big break with EGM three years ago, following years of volunteer work for various sites. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Follow him on Twitter @mattyjb89. Meet the rest of the crew.

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