Crystal Dynamics global brand director Karl Stewart revealed via twitter that because the new Tomb Raider is so narratively driven, the company has no intentions to release a demo.
For all those @tombraider fans asking. There are no plans to release a demo of the game pre-launch. We don’t want to spoil the story……..
— Karl Stewart (@CrystalDKarl) January 17, 2013
Of course, it could be argued that the demo doesn’t need to contain any story elements—it could simply be a chunk of exploration with a dash of combat pulled out of context purely to give players a feel for how the game plays.
Though if you ask me, his super ellipsis seems awfully suspicious. Then again, he did tweet this at 1:00 in the morning. Perhaps he passed out on the period key……..