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Danish developers Press Play announced their next Microsoft exclusive, Kalimba, will be coming to Xbox One on December 17.

Kalimba, originally shown off as ?Project Totem?, is a puzzle-platformer where players have to try to guide two Kalimbi across various stages in unison in order to save their island from an evil shaman.

The game was originally conceived while Press Play was working on Max: The Curse of Brotherhood. ?My brother and I needed a creative outlet, so we started working on a small side-project in our spare time? explained Creative Director Asger Strandby. ?Finding and fixing bugs all day long can be tiring, so working on something fresh on the side gave us a chance to be creative and test out new ideas? added younger brother, and fellow Press Play employee, Bo Strandby.

After universal positive reaction to a demo within the studio, a small team was allocated to flesh out the idea that would now become Kalimba.  I got my hands on an early build of Kalimba back in April and had a lot of fun with it.

Kalimba will be available via Xbox Live for the price of $9.99 and is also looking to come to PCs sometime in January 2015.

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About Ray Carsillo

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Ray has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Find him on Twitter @RayCarsillo

Press Play’s latest puzzle-platformer, Kalimba, gets official release date

Danish developers Press Play announced their next Microsoft exclusive, Kalimba, will be coming to Xbox One on December 17.

By Ray Carsillo | 11/13/2014 02:55 PM PT

News

Danish developers Press Play announced their next Microsoft exclusive, Kalimba, will be coming to Xbox One on December 17.

Kalimba, originally shown off as ?Project Totem?, is a puzzle-platformer where players have to try to guide two Kalimbi across various stages in unison in order to save their island from an evil shaman.

The game was originally conceived while Press Play was working on Max: The Curse of Brotherhood. ?My brother and I needed a creative outlet, so we started working on a small side-project in our spare time? explained Creative Director Asger Strandby. ?Finding and fixing bugs all day long can be tiring, so working on something fresh on the side gave us a chance to be creative and test out new ideas? added younger brother, and fellow Press Play employee, Bo Strandby.

After universal positive reaction to a demo within the studio, a small team was allocated to flesh out the idea that would now become Kalimba.  I got my hands on an early build of Kalimba back in April and had a lot of fun with it.

Kalimba will be available via Xbox Live for the price of $9.99 and is also looking to come to PCs sometime in January 2015.

Read More


About Ray Carsillo

view all posts

Ray has extensive roots in geek culture, as he’s written about videogames, comics, and movies for such outlets as Newsday.com, ESPNNewYork.com, Classic Game Room on YouTube, Collider.com, and Comicvine.com before finally settling into his role as EGM’s reviews editor. His main goal in life? To become king of all geek media, of course! Find him on Twitter @RayCarsillo