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Shadow Realms, the asymmetric multiplayer action-RPG from BioWare Austin unveiled during last year’s San Diego Comic-Con, has apparently been overhauled to feature a full campaign, Kotaku reports.

Citing three industry sources, Kotaku’s information suggests that the 4v1 action-RPG will now feature a full campaign, but the dev time has bumped its release from sometime this year to 2017. On the plus side, however, the once PC-exclusive is now reportedly coming to PS4 and Xbox One, too.

The reason for all this retooling? According to Kotaku’s report, BioWare wanted reboot the game to better integrate with EA Origin, supposedly to avoid budget cuts (development studios that don’t use internal technology, it seems, receive restricted budgets).

Shadow Realms—at least as it once was—revolved around magical factions fighting on modern-day Earth and a parallel world called Embra. Players would have (and may still) selected one of six classes and teamed to try to take down a fifth, monstrous character in the same vein as Evolve’s Hunters versus Monsters.

Source: Kotaku

Report: BioWare’s asymmetric action-RPG Shadow Realms being overhauled

Shadow Realms, the asymmetric multiplayer action-RPG from BioWare Austin unveiled during last year’s San Diego Comic-Con, has apparently been overhauled to feature a full campaign, Kotaku reports.

By Chris Holzworth | 01/6/2015 04:35 PM PT

News

Shadow Realms, the asymmetric multiplayer action-RPG from BioWare Austin unveiled during last year’s San Diego Comic-Con, has apparently been overhauled to feature a full campaign, Kotaku reports.

Citing three industry sources, Kotaku’s information suggests that the 4v1 action-RPG will now feature a full campaign, but the dev time has bumped its release from sometime this year to 2017. On the plus side, however, the once PC-exclusive is now reportedly coming to PS4 and Xbox One, too.

The reason for all this retooling? According to Kotaku’s report, BioWare wanted reboot the game to better integrate with EA Origin, supposedly to avoid budget cuts (development studios that don’t use internal technology, it seems, receive restricted budgets).

Shadow Realms—at least as it once was—revolved around magical factions fighting on modern-day Earth and a parallel world called Embra. Players would have (and may still) selected one of six classes and teamed to try to take down a fifth, monstrous character in the same vein as Evolve’s Hunters versus Monsters.

Source: Kotaku

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