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Tom Clancy's The Division


 

Over the weekend, a small update was released for Tom Clancy’s The Division that made a big change to Phoenix Credits.

Pheonix Credits, an endgame currency, are earned via daily missions, challenging difficulty missions, and from bosses in the Dark Zone. However, following this update, the amount gained from Dark Zone bosses has been significantly reduced. Previously, players could earn 10-15 Phoenix Credits from a boss, but now this has been reduced to 1-5 credits. This change was made to prevent players obtaining high-end gear to quickly.

The update also disabled the “Trained” talent due to it being deemed too overpowered. The talent allowed players to reduce the cooldown of their signature skill from 10 minutes to under one minute with the right set of skills. Developer Massive plans to tweak the skill before reintroducing it.

You can read the full patch notes below:

  • Disabled “Trained Talent” as it could give an unfair advantage in end-game content and in the Dark Zone. Note: this Talent will still be visible on weapons but will have no effect until a further update where it will be replaced on existing weapons
  • General balancing of experience gain and drop rates for items and currency

0   POINTS
0   POINTS


About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89

The Division update disables ‘Trained’ talent, reduces Phoenix Credits

By Matthew Bennett | 03/14/2016 03:17 PM PT

News

Over the weekend, a small update was released for Tom Clancy’s The Division that made a big change to Phoenix Credits.

Pheonix Credits, an endgame currency, are earned via daily missions, challenging difficulty missions, and from bosses in the Dark Zone. However, following this update, the amount gained from Dark Zone bosses has been significantly reduced. Previously, players could earn 10-15 Phoenix Credits from a boss, but now this has been reduced to 1-5 credits. This change was made to prevent players obtaining high-end gear to quickly.

The update also disabled the “Trained” talent due to it being deemed too overpowered. The talent allowed players to reduce the cooldown of their signature skill from 10 minutes to under one minute with the right set of skills. Developer Massive plans to tweak the skill before reintroducing it.

You can read the full patch notes below:

  • Disabled “Trained Talent” as it could give an unfair advantage in end-game content and in the Dark Zone. Note: this Talent will still be visible on weapons but will have no effect until a further update where it will be replaced on existing weapons
  • General balancing of experience gain and drop rates for items and currency
0   POINTS
0   POINTS



About Matthew Bennett

view all posts

Matt is one of the longest-serving members of the EGMNOW team. An ability to go many hours without sleep and a quick wit make him ideal for his role as associate editor at EGMNOW.com. He often thinks back to the days when the very idea of this career seemed like nothing but an impossible dream. Find him on Twitter @mattyjb89