Gameplay footage for Tom Clancy?s The Division might be in short supply still, but a new behind-the-scenes video at least offers some aural insight into Ubisoft?s upcoming third-person online shooter.
In the video (seen above), composer Ola Strandh touches upon his influences (which include Metroid), his past works on Ground Control II and World in Conflict, how the story and characters of The Division inform the sound, and how limitations are the key to invention. Other interesting tidbits include how his brother, a programmer at developer Massive, also tickled some ivory as Strandh?s pianist.
Ubisoft also revealed today that their Annecy studio (in France) has joined Massive, Red Storm Entertainment, and Reflections to contribute to The Division?s development. What, exactly, they?re lending their services to regarding the game remains unknown.
Tom Clancy?s The Division is slated to launch sometime this year across Windows PC, PS4, and Xbox One.