Posted on June 13, 2013 AT 09:04am
Kingdom Hearts Director Tetsuya Nomura believes that Kingdom Hearts III may have been announced a little too early as there is still a long way to go in development.
“Since the release of Kingdom Hearts II, I believe that many fans were feeling impatient due to our continuous releases of spin-off titles, so we decided to announce it at the same time as Final Fantasy XV.” he said. “However, looking at the current development status, I think we may have announced it a little too early.”
Nomura then went on to discuss the game’s visual, which were briefly glimpsed in the reveal. “We call these visuals the ‘Kingdom Shader’, within the development crew. The characters will look like in the original worlds. The shader will adjust according to each world, so Disney’s worlds will have their own fitting visuals.”
When asked if Kingdom Hearts III action gameplay has changed in any way since Kingdom Hearts II he replied, “At this moment, we actually have a working demo version… and it’s really wild (laughs). The ‘bold action’ has become even greater. Kingdom Hearts III features a party of three, but you’ll also have different NPCs join the battle in other worlds, and the action is pretty flashy. You’ll be flying all over the place in aerial-combat, without ever having to land.”
Finally he offered a few details about the enemy AI, “The enemy AI has become considerately more elaborate, and the coordinating action unfolds for both enemies and allies. For example, there’s a vehicle-type enemy, which Sora can ride on and fly around during battles.”
Kingdom Hearts III is currently in development for PlayStation 4 and Xbox One with no release window offered so far.
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