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Weekend Play: Animated Adventures in Post-Pandemic Lands

Posted on July 12, 2013 AT 05:00pm

Welcome to EGM’s Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you’ve been playing.

After reading what we’re playing, let us know what games you’ve been playing and what games, if any, you’ll be escaping to this weekend in the comments below!

This weekend will no doubt be spent playing NIS America’s upcoming release Time and Eternity. I’ve spent some time with it so far, but I’ve still got a ways to go before my adventures in its world will be finished.

Time and Eternity is really, really interesting. Taken simply as an RPG, it certainly isn’t the best game I’ve ever played. However, the style and design of what’s been created here just continues to amaze me. On a technological level, putting flat sprites over 3D polygon backgrounds is something we’ve had for generations. It’s the way that that idea has been pulled off in Time and Eternity that makes it so unique compared to everything else—this really does feel like an anime that’s been brought to life in a new way.

Beyond that, I took advantage of the PSN summer sale to pick up Batman: Arkham Asylum and Alice: Madness Returns for super cheap. So, having a lack of things to play this weekend certainly won’t be a problem.

After spending a week recovering from flight delays out of San Francisco, I’m ready to finally tackle another apocalypse: The Last of Us. I’ve heard its opening sequence is as gripping as BioShock Infinite‘s—sounds like a tall task to me. Regardless of how I feel about the opening, one thing’s for sure: I can’t wait to see Ellen Page as the rough-and-tumble kickass lass, Ellie!

I am in a difficult position now that I’ve completed my backlog, because there are no new and exciting games for me to play. So I’ve been hunting. Catapulting my Gamerscore past the 125k mark, I’ve been going back and scooping up every last Achievement I can get my grubby hands on. Along those lines, this weekend I’ll be going back to the game that has easily been my favorite of the year so far: Injustice: Gods Among Us.

Serving as an appetizer before San Diego Comic-Con next week, I’ll be breaking out my batarangs with Batman, polishing up Cyborg’s arm cannon, and getting a fresh vat of venom for Bane—all in the hopes of getting my online rank and winning percentage up to a respectable level (a true challenge at this point if there ever was one).

As we approach Comic-Con, it seemed logical to visit (well, revisit) a couple of games with origins in the comic book world. I’ll start with Deadpool, the new game featuring “the Merc with a Mouth.” I’m not gonna lie, I’m not all that familiar with Deadpool. I’m more of a DC guy. But I’m willing to give the mercenary-turned-mutate a chance—I’m told he can be quite funny. We’ll see if the game inspires me to go read some of his comics.

I think it’s also time to revisit Batman: Arkham City. While I did beat the game a long while back, I never got 100% on everything. Now, with a new Arkham game on the way, I think I need to play through this one again, and really complete it this time. Should make for a good weekend in the air conditioning when it’s 100 degrees outside.

So even though I’m not attending Comic-Con this year, I will do my best to be there in spirit. It’s cheaper and the crowds are easier to take.

Despite what I may or may not have said in the past—honestly, I have no idea what I tell you people anymore—I never got around to playing Metro 2033. It’s been sitting on my Xbox 360 hard drive for months, every bit as neglected as the Russian populace under Stalin. With any luck, this will be the weekend I finally dive into the Moscow metro to crack some irradiated heads and perforate some no-good commie torsos. If I manage to get through it reasonably soon, I might even go pick up a copy of Last Light and make a marathon out of it. Better Red than dead, I always say.

Like Josh with Metro 2033, I failed to deliver on previous promises to play Splinter Cell: Conviction (I know y’all have been waiting with bated breath to hear my thoughts on a Splinter Cell title from three years ago—especially with Blacklist dropping next month). And while I’d like to say that’s what I’ll spend my weekend playing, the truth is I have a Payday 2 preview to write, so chances are I’ll only find time for my renewed gaming habit: Crysis 3‘s multiplayer.

I finally became a PlayStation Plus member last week, so I joined Eric for some Battlefield 3 multiplayer. Wasn’t terribly impressed. It’s not bad, it’s just boring—at least to me. I don’t much care for its expansiveness. I prefer my multiplayer to be fast-paced with a splash of verticality. Crysis 3 excels at delivering just that.

This weekend I’ll be spending most of my time continuing my adventures in Telara (for those that don’t know that’s the world that RIFT is set in). Having reached level 60, it’s now all about grinding end game PvP and PvE gear. Most of my time is set aside for Conquest, a massive three-faction fight for control of Extractors—which can last a couple of hours sometimes—and normal Warfronts to get that all important PvP gear.

There’s also plenty of PvE content to sink my teeth into with Hunt Rifts (really strong Rift encounters), world Raid bosses (which can take up to 60+ people to kill), Zone Events, Dungeons, and plenty more that I could spend all day listing. Let’s just sum it up by saying that there’s an awful lot to do once you reach 60.

I also purchased Antichamber while on sale for the Steam Summer Getaway Sale, so I plan on destroying my mind with those insanely twisted puzzles. Now, you’d expect me to put a little bit about Star Wars: The Old Republic here, but I’m actually taking a little break while I wait for 2.3 to be released. There’s just nothing for me there at the moment.

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