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Battlefield 4 Creative Director Explains Absence of Wii U Version

Posted on March 27, 2013 AT 11:00am

In an interview with VideoGamer, Battlefield 4 creative director Lars Gustavsson flat out said “no” when asked about a Wii U version of the shooter.

“I think overall for me as creative director, number one is to deliver a really great game and experience. Sometimes, at least for us, it’s focus on what you do well and what you know well, and ensure that you deliver something good than trying a bit too much, stretching yourself too thin and risking it,” Gustavsson told VideoGamer. “I’d rather play it safe, deliver something really good and then look at the future and what could possibly be done than trying a bit too hard and then, flat.”

Battlefield 4 was revealed last night to the press during GDC. You can view the 17-minute reveal here, and also read our own Ray Carsillo’s first-look impressions here.

Source: VideoGamer

Chris Holzworth, News Editor
Chris Holzworth has wanted to write about games all his life. He first cut his teeth writing for enthusiast sites such as RPGFan, and after writing for just about every other enthusiast website he could came across, wound up as EGM's east coast news correspondent (read: editorial intern) before relocating to LA to serve as news editor. You can follow his rants about storytelling on Twitter @manadrive.[Meet the rest of the crew]

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