Posted on March 27, 2013 AT 11:00am
In an interview with VideoGamer, Battlefield 4 creative director Lars Gustavsson flat out said “no” when asked about a Wii U version of the shooter.
“I think overall for me as creative director, number one is to deliver a really great game and experience. Sometimes, at least for us, it’s focus on what you do well and what you know well, and ensure that you deliver something good than trying a bit too much, stretching yourself too thin and risking it,” Gustavsson told VideoGamer. “I’d rather play it safe, deliver something really good and then look at the future and what could possibly be done than trying a bit too hard and then, flat.”
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