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EGM’s Best of 2013: Part Three: #15 ~ #11

Posted on December 27, 2013 AT 12:00pm


It’s day three of EGM’s top 25 games of 2013, and we’re just one day away from our top ten titles. That doesn’t mean entries #15 through #11 are slouches, however—all five of these games won our hearts and our hands as we put countless hours into them. Not a one of them wouldn’t be worth your time—nor a slot this high on our list.

EGM’s Top Five Games for 2013: Part Three

#15: Remember Me

Publisher: Capccom
Developer: Dontnod
Platforms: Xbox 360, PS3, PC

EGM’s Take

While Remember Me might not stand out in any one particular aspect and is, undeniably, a linear experience, Dontnod’s cyberpunk debut still offers an admirably balanced mix of storytelling and comfortably familiar gameplay. Narratively speaking, Remember Me never talks down to players, serving up one of the better storylines seen this generation. And while derivative in many aspects and not as deftly executed as what it draws inspiration from, combat and platforming—the two main gameplay tenets—are beyond solid for a studio’s first foray.

#14: Ni no Kuni: Wrath of the White Witch

Publisher: Namco Bandai
Developer: Level-5 / Studio Ghibli
Platforms: PS3

EGM’s Take

The concept was fairly simple—take the visual style and storytelling that Studio Ghibli made famous in films such as Princess Mononoke and Spirited Away and apply them to an RPG. The result was nothing short of spectacular. Ni No Kuni: Wrath of the White Witch features a sweeping story filled with magic, heartbreak, and a world-hopping fairy named Mr. Drippy. A young boy named Oliver must hop between two worlds to save both—and, just maybe, discover the mystery surrounding his mother. Perfectly balanced and filled with more action than you can shake your wand at, Ni No Kuni has the power to enthrall nearly anyone who ventures into it.

#13: Rayman Legends

Publisher: Ubisoft
Developer: Ubisoft Montpellier
Platforms: Wii U, Xbox 360, PS3, PS Vita,  PC

EGM’s Take

Rayman creator Michel Ancel has always been associated with Mario to a degree—he even received French knighthood in the Arts and Letters alongside Shigeru Miyamoto himself back in 2006. But Ancel’s always had a different outlook when it comes to platforming, and Rayman Legends was the perfect complement to 3D World this year. It took the intense 2D action found in 2011’s Rayman Legends, removed the shackles of limited powers, and set the limbless wonder free in a stunning 2D world inspired by myth and music. Our only complaint? Those infuriating “8-bit” levels were très pénibles, Monsieur Ancel!


#12: DmC: Devil May Cry

Publisher: Capcom
Developer: Ninja Theory
Platforms: Xbox 360, PS3, PC

EGM’s Take

Contrary to the outcry of countless so-called Devil May Cry enthusiasts, Ninja Theory’s DmC reboot is not some bastardization of a once-beloved franchise, but rather an exemplary reimagining that—like its forebears—champions complex, engaging gameplay over everything else. To play DmC: Devil May Cry is to experience pure, unfiltered fun through play in a videogame. It’s a fun that flirts with addictive and invites itself to several subsequent replays—something that few other games can claim.

#11: Assassin’s Creed IV: Black Flag

Publisher: Ubisoft
Developer: Ubisoft Montreal
Platforms: Xbox One, PS4, Wii U, Xbox 360, PS3, PC

EGM’s Take

Pirates. That one word is enough to invoke a reason to play Assassin’s Creed IV: Black Flag. So is the series’ return to form, which offers an expansive open-world adventure that casts off the baggage from ACIII, and embraces the parts that worked, like the naval-based combat and enhanced exploration options, such as hunting animals. The story is better at keeping itself grounded, avoiding the sweeping multi-generational narrative that made the last game so convoluted. The pirates are still the main draw, though, and taking Edward Kenway from crewmate to captain (and full-fledged member of Assassin Order) makes for an exciting journey that series fans should embrace.

Editor’s Choice: Eric L. Patterson Dec
Editor’s Choice: Andrew Fitch
Editor’s Choice: Ray Carsillo Dec
Editor’s Choice: Josh Harmon
Editor’s Choice: Chris Holzworth Dec
Editor’s Choice: Marc Camron
Editor’s Choice: Matthew Bennett
Best of 2013: #25 ~ #21 Dec
Best of 2013: #20 ~ #16
Best of 2013: #15 ~ #11 Dec
Best of 2013: #10 ~ #06
EGMNOW’s Best Games of 2013: #05 ~ #01
Reader’s Choice: Best of 2013 Dec
Tobias Bruckner Memorial Awards

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