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Introduction

The time has come once again, as the staff at EGM sat down and fought it out over which of this year?s released games we?d put into our list of top 25 games of 2015. There were a lot of choices, a lot of mixed emotions, and a lot of arguments. However, a list was forged. This is our Top 25 games of the year, and we head toward the finish line with numbers 10-06.

EGM’s Top Twenty-Five Games for 2015: Part Four

#10: Rise of the Tomb Raider

Publisher: Square Enix
Developer: Crystal Dynamics
Platforms: Xbox One, Xbox 360

EGM’s Take

Lara Croft is back and kicking more butt than ever in her latest game, but Rise of the Tomb Raider reintroduces another long-awaited ?character? that was sorely missing from the franchise: the tombs. Intricate, action-packed puzzles lay hidden in the most unexpected nooks and crannies of the snowy Siberian mountains and sun-baked Syrian desert, waiting for the right explorer to come along and unravel their secrets. Though it falls a little flat in the story department, Rise of the Tomb Raider?s new open world, tight combat, much-improved stealth system, and head-scratching puzzles combine to make the latest chapter of Lara?s story one of the best games of 2015.

#09: Ori and the Blind Forest

Publisher: Microsoft Studios
Developer: Moon Studios
Platforms: Xbox One, Xbox 360, PC

EGM’s Take

With beauty and soul, Ori and the Blind Forest demanded a spot on our top 25. Not only has Moon Studios created one of the most beautiful games we’ve ever seen, but they’ve also delivered an action/adventure game that doesn’t pull any punches. Reminiscent of the hard to beat but impossible to put down games like Rayman and Mega Man, Ori requires precise handling to get through its labyrinthal environments, and its puzzles strike the perfect balance of difficulty?challenging, but not infuriatingly so. Tie all of this together with a timeless story, and it’s no wonder why it made our top 25.

#08: Call of Duty: Black Ops III

Publisher: Activision
Developer: Treyarch
Platforms: PS4, Xbox One, PC, PS3, Xbox 360

EGM’s Take

Call of Duty appears to have inherited one of its protagonists’ most useful skills: regenerating health. Just when you think it’s battered, punctured, and dying under an assault of MOBAs and Minecraft, it takes a quick breather behind a chest-high wall and comes out guns blazing. The metaphor may be labored, but at this point, so is Call of Duty’s annual release schedule, which is why it’s so remarkable that Black Ops III once again reinvents the series just enough to stay fun, surprising, and relevant. All three modes have at least one paradigm-shifting idea that works well: co-op and more open floorplans in campaign, character leveling in Zombies, and snazzier movement options and Specialists in multiplayer.

#07: Metal Gear Solid V: The Phantom Pain

Publisher: Konami
Developer: Kojima Productions
Platforms: PS4, Xbox One, PC, PS3, Xbox 360

EGM’s Take

If Metal Gear Solid V: The Phantom Pain is to be the final chapter of Hideo Kojima?s magnum opus, then what a final chapter his fans have been given. While not without some mixed opinions?some weren?t quite ready for the jump to more mission-based, open-world scenarios after the more focused narrative structure of previous entries?there?s no doubt that Kojima and his team put their hearts and souls into crafting one of the deepest, most detailed adventures a Japanese studio has ever produced. It?s hard to imagine just what could be done to top Punished Snake?s rise to the Big Boss that started it all?so perhaps it?s for the best that Kojima is now free to go off and tell a whole new tale.

#06: Splatoon

Publisher: Nintendo
Developer: Nintendo
Platforms: Wii U

EGM’s Take

No one would fault you for writing off Nintendo?s first foray into console multiplayer shooters, Splatoon, as one or more of the following: a kiddie alternative to the “real” shooters that have abandoned the Wii U; the Big N once more showing up to a trend years too late; the interactive equivalent of your parents saying “bae.” True or not, those gripes seem petty when the game displays so much of the same design audacity and oddball spirit that?s always driven Nintendo?s strongest work. Splatoon stands out from a packed crowd by refusing to approach such a popular genre on its own calcified terms, and minimizing the established bedrock of direct conflict, aiming skill, and ranged combat. This is not Nintendo jumping on a bandwagon. This is Nintendo forcefully painting the wagon lime green and turning it into a squid. It?s almost an anti-FPS: certainly not first, only sometimes persons, and not really a shooter.

EGMNOW’s Best of 2015 Awards Schedule

EGM’s Best of 2015: Part Four: #10 ~ #06

By EGM Staff | 12/30/2015 09:00 PM PT

Features

Introduction

The time has come once again, as the staff at EGM sat down and fought it out over which of this year?s released games we?d put into our list of top 25 games of 2015. There were a lot of choices, a lot of mixed emotions, and a lot of arguments. However, a list was forged. This is our Top 25 games of the year, and we head toward the finish line with numbers 10-06.

EGM’s Top Twenty-Five Games for 2015: Part Four

#10: Rise of the Tomb Raider

Publisher: Square Enix
Developer: Crystal Dynamics
Platforms: Xbox One, Xbox 360

EGM’s Take

Lara Croft is back and kicking more butt than ever in her latest game, but Rise of the Tomb Raider reintroduces another long-awaited ?character? that was sorely missing from the franchise: the tombs. Intricate, action-packed puzzles lay hidden in the most unexpected nooks and crannies of the snowy Siberian mountains and sun-baked Syrian desert, waiting for the right explorer to come along and unravel their secrets. Though it falls a little flat in the story department, Rise of the Tomb Raider?s new open world, tight combat, much-improved stealth system, and head-scratching puzzles combine to make the latest chapter of Lara?s story one of the best games of 2015.

#09: Ori and the Blind Forest

Publisher: Microsoft Studios
Developer: Moon Studios
Platforms: Xbox One, Xbox 360, PC

EGM’s Take

With beauty and soul, Ori and the Blind Forest demanded a spot on our top 25. Not only has Moon Studios created one of the most beautiful games we’ve ever seen, but they’ve also delivered an action/adventure game that doesn’t pull any punches. Reminiscent of the hard to beat but impossible to put down games like Rayman and Mega Man, Ori requires precise handling to get through its labyrinthal environments, and its puzzles strike the perfect balance of difficulty?challenging, but not infuriatingly so. Tie all of this together with a timeless story, and it’s no wonder why it made our top 25.

#08: Call of Duty: Black Ops III

Publisher: Activision
Developer: Treyarch
Platforms: PS4, Xbox One, PC, PS3, Xbox 360

EGM’s Take

Call of Duty appears to have inherited one of its protagonists’ most useful skills: regenerating health. Just when you think it’s battered, punctured, and dying under an assault of MOBAs and Minecraft, it takes a quick breather behind a chest-high wall and comes out guns blazing. The metaphor may be labored, but at this point, so is Call of Duty’s annual release schedule, which is why it’s so remarkable that Black Ops III once again reinvents the series just enough to stay fun, surprising, and relevant. All three modes have at least one paradigm-shifting idea that works well: co-op and more open floorplans in campaign, character leveling in Zombies, and snazzier movement options and Specialists in multiplayer.

#07: Metal Gear Solid V: The Phantom Pain

Publisher: Konami
Developer: Kojima Productions
Platforms: PS4, Xbox One, PC, PS3, Xbox 360

EGM’s Take

If Metal Gear Solid V: The Phantom Pain is to be the final chapter of Hideo Kojima?s magnum opus, then what a final chapter his fans have been given. While not without some mixed opinions?some weren?t quite ready for the jump to more mission-based, open-world scenarios after the more focused narrative structure of previous entries?there?s no doubt that Kojima and his team put their hearts and souls into crafting one of the deepest, most detailed adventures a Japanese studio has ever produced. It?s hard to imagine just what could be done to top Punished Snake?s rise to the Big Boss that started it all?so perhaps it?s for the best that Kojima is now free to go off and tell a whole new tale.

#06: Splatoon

Publisher: Nintendo
Developer: Nintendo
Platforms: Wii U

EGM’s Take

No one would fault you for writing off Nintendo?s first foray into console multiplayer shooters, Splatoon, as one or more of the following: a kiddie alternative to the “real” shooters that have abandoned the Wii U; the Big N once more showing up to a trend years too late; the interactive equivalent of your parents saying “bae.” True or not, those gripes seem petty when the game displays so much of the same design audacity and oddball spirit that?s always driven Nintendo?s strongest work. Splatoon stands out from a packed crowd by refusing to approach such a popular genre on its own calcified terms, and minimizing the established bedrock of direct conflict, aiming skill, and ranged combat. This is not Nintendo jumping on a bandwagon. This is Nintendo forcefully painting the wagon lime green and turning it into a squid. It?s almost an anti-FPS: certainly not first, only sometimes persons, and not really a shooter.

EGMNOW’s Best of 2015 Awards Schedule

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