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Covenants make their returns in the upcoming Dark Souls II, and today Namco Bandai released new details on some of the Covenants that will be a part of FROM Software’s much-anticipated sequel.

If you somehow—and shamefully—missed out on the first game, Covenants were a group of nine “clans” in Dark Souls that offered players specific benefits or rewards depending on their play style. After joining a Covenant, fulfilling certain requirements or undergoing specific tasks would increase your standing in the Covenant—but, as with everything in the game, the exacts of what you needed to do, or what the particular Covenant was even about, wasn’t always clear.

For Dark Souls II, the development team previously revealed a first set of Covenants at Tokyo Game Show in September of this year. Today, they’ve unleashed basic details of a new set that players can expect to uncover, along with a roster of screenshots to go along with that info.

Here’s the full rundown of Covenants that have been announced so far for Dark Souls II, sourced from the game’s official Facebook page:

  • Way of Blue: Covenant with divine protection of gods of Blue. When apostles of Blue are invaded by dark spirits, they can receive assistance from other Way of Blue members.
  • Blue Sentinels: Covenant to protect the blue apostles from the merciless beings. Let players be automatically summoned in the worlds of Blue apostles who have been invaded by dark spirits.
  • Brotherhood of Blood: Covenant of immortals haunted by blood. Its purpose is to sacrifice blood for Nahr Alma, god of war. through repeated invasion to many player’s world.
  • Heirs to the Sun: Worship of the sun, now a lost belief, was once widespread amongst great warriors. Its purpose to help other players.
  • Bell Keepers: The twin bells symbolize the bond between two lovers who could never be united. The bell keepers are their eternal guardians.

My thoughts? Two things stand out most in what’s been revealed. First is that Heirs to the Sun sounds to pay homage to the Warrior of Sunlight Covenant from the first game (and its much-beloved follower Solaire). Even more interesting, however, is the Bell Keepers. Does this mean that the world of Dark Souls II will hold some direct connection to Lordran, given that it too featured two bells that needed to be rung?

Actually, I don’t what to know. I already know too much. Curse you spoilers!

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About Mollie L Patterson

view all posts

Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Find her on Twitter @mollipen.

New Details, Images of Dark Souls II’s Covenants

By Mollie L Patterson | 12/5/2013 04:44 PM PT

Update

Covenants make their returns in the upcoming Dark Souls II, and today Namco Bandai released new details on some of the Covenants that will be a part of FROM Software’s much-anticipated sequel.

If you somehow—and shamefully—missed out on the first game, Covenants were a group of nine “clans” in Dark Souls that offered players specific benefits or rewards depending on their play style. After joining a Covenant, fulfilling certain requirements or undergoing specific tasks would increase your standing in the Covenant—but, as with everything in the game, the exacts of what you needed to do, or what the particular Covenant was even about, wasn’t always clear.

For Dark Souls II, the development team previously revealed a first set of Covenants at Tokyo Game Show in September of this year. Today, they’ve unleashed basic details of a new set that players can expect to uncover, along with a roster of screenshots to go along with that info.

Here’s the full rundown of Covenants that have been announced so far for Dark Souls II, sourced from the game’s official Facebook page:

  • Way of Blue: Covenant with divine protection of gods of Blue. When apostles of Blue are invaded by dark spirits, they can receive assistance from other Way of Blue members.
  • Blue Sentinels: Covenant to protect the blue apostles from the merciless beings. Let players be automatically summoned in the worlds of Blue apostles who have been invaded by dark spirits.
  • Brotherhood of Blood: Covenant of immortals haunted by blood. Its purpose is to sacrifice blood for Nahr Alma, god of war. through repeated invasion to many player’s world.
  • Heirs to the Sun: Worship of the sun, now a lost belief, was once widespread amongst great warriors. Its purpose to help other players.
  • Bell Keepers: The twin bells symbolize the bond between two lovers who could never be united. The bell keepers are their eternal guardians.

My thoughts? Two things stand out most in what’s been revealed. First is that Heirs to the Sun sounds to pay homage to the Warrior of Sunlight Covenant from the first game (and its much-beloved follower Solaire). Even more interesting, however, is the Bell Keepers. Does this mean that the world of Dark Souls II will hold some direct connection to Lordran, given that it too featured two bells that needed to be rung?

Actually, I don’t what to know. I already know too much. Curse you spoilers!

0   POINTS
0   POINTS



About Mollie L Patterson

view all posts

Mollie got her start in games media via the crazy world of gaming fanzines, and now works at EGM with the goal of covering all of the weird Japanese and niche releases that nobody else on staff cares about. She’s active in the gaming community on a personal level, and an outspoken voice on topics such as equality in gaming, consumer rights, and good UI. Find her on Twitter @mollipen.