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Weekend Play: 99 Luftstryders Go By

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Posted on March 14, 2014 AT 05:00pm

Welcome to EGM’s Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you’ve been playing.

So, check out what we’re playing below, and then chime in with your own choices for the weekend in the comments section.

 

In preparation for it’s release next week, I’ve started digging into Vlambeer’s Luftrausers. Reminding me more than a little of Konami’s classic Time Pilot, the game is an intense side-scrolling arcade-style shooter. Customize your plane, and then face off against an enemy fleet that await both in sky and sea.

When not playing that, I’m trying something I’ve never gotten into before: World of Tanks. Not being much of a PC gamer, it really wasn’t on my radar until the Xbox 360 release. It’s super intimidating, but also strangely exciting—something I never would have imagined given that I have very little interest in the wild world of heavy armor.

A few years ago, I was intrigued by an upcoming Nippon Ichi action-RPG named The Witch and the Hundred Knights. Unfortunately, it eventually fell off the radar and off the lips of anyone at NIS America, and I figured it might be forever lost. But no! It indeed lives! And it’s even shed itself of an extraneous “s” during its CM Punk–like sabbatical! So I’m back to being intrigued, and I’ll get a chance to see if the game was worth the wait when I dive in this weekend. I’m a bit burned out on the niche Japanese developer’s flagship series, Disgaea, so I’m looking forward to this tale of a magical creature named the Hundred Knight—and the sassy, masochistic witch who takes great pleasure in bossing it around.

This weekend there are two games on my radar: Titanfall and Dark Souls II. Unfortunately for me, they are both time-sucks.

Titanfall has been getting rave reviews around the office, which makes it all the harder that I haven’t yet had a chance to jump in. I’ve never been much for online shooters, having only dipped into the likes of Halo’s and Call of Duty’s online portions when necessary for a review. Therefore, when it was revealed that Titanfall was multiplayer-only my initial response was one of disappointment. However, after having seen some of the gameplay, and having heard nothing but high praise from my co-workers, I’m ready to jump in and give it a shot. May the frags be with me.

On the other hand, I’m already a huge fan of the original Dark Souls (as well as its predecessor, Demon Souls) and I’m looking forward to jumping in and dying repeatedly for days on end. Not that I love dying or anything, but with these games it is an inevitability. As a hardcore gamer I love the challenge and feeling of accomplishment each time you fell that particularly nasty foe. So when I’m not jumping in giant mech, you’ll find me lurking about doing my best to stay alive.

Like most other gamers out there, I’ll be focusing on my attention this weekend on Titanfall. I just unlocked the Ogre Titan by beating both campaigns, and I’d really love to get my first prestige this weekend (only 10 levels away) before I head up to San Francisco for GDC. I’ve been focusing most of my attention on Attrition (Team Deathmatch, for the most part), but might take a few more cracks at Last Titan Standing or just enjoy the hodgepodge in the Variety option, where all matchtypes get randomly chosen from.

Titanfall is also the first time in a really long time I’ve consistently put a headset on and played with my friends online. I don’t think I’ve put this much time into an online multiplayer since Gears of War 3, but I’m loving almost every second of it.

Stomping Chris (and getting stomped by him) in TowerFall last weekend was fun, but my addictions have shifted dramatically since then. I got a Titanfall habit. I got it bad, man. If I go more than two hours without jetpack wallrunning, I start to get the shakes. I’ve started planning all my meals, bathroom breaks, and human interactions to fit into 90 second intervals, just so I can get them over with in the countdown between matches. I can’t remember what life was like in the before times, in that bleak, un-robotic darkness. Despite the fact that the game came out on Tuesday, I’m already just a few levels shy of my fourth generation—not so much a testament to my 1337skillz as the fact that I’ve already put in well over 24 hours of playtime.

You can imagine, then, that there are only two options for how I’ll be spending this weekend. One, I play more Titanfall. Two, Chris checks me into a rehab center against my will and I break my legs trying to wall-run out of a second-story window.

Titanfall. Why even kid myself? It’s all I’ve played for the past week. In those precious few morning minutes before work? Titanfall. At my lunch break? Titanfall. During the recess between my news shift and the time allotted for other responsibilities and assignments? Titanfall. First thing I do when I get home? Pour myself a rum and coke.

Then I play more Titanfall.

No new games for me this weekend—well, not technically. Hearthstone has officially launched after being in beta for several months, so that will be taking a large chunk of my play time. I’ve been in the beta since the very beginning, but now that it’s officially out and those golden portraits have been added, I just can’t resist the urge to play. Five-hundred wins with each class may seem like a lot, but as long as I play regularly, I should unlock at least one within a month or two.

It’s also double XP all weekend in Star Wars: The Old Republic, so I’ll be giving into my obsession and taking the opportunity to level a few new crafting alts. Next week will be a lot more interesting, though, with the releases of Final Fantasy X/X-2 HD Remaster and Metal Gear Solid V: Ground Zeroes.

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