Welcome to EGM’s Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you’ve been playing.
After reading what we’re playing, let us know what games you’ve been playing and what games, if any, you’ll be escaping to this weekend in the comments below!
Two weekends ago, I said to myself, “You know, you should really go back and play Tomb Raider again, since it’s been a while and you never got all of the trophies.” So, I restarted the reboot of Lara Croft, sinking almost three hours into it.
Then, exactly one week later, the next-gen port of Tomb Raider was officially announced. Arg.
With that now officially off my plate, I’m determined to only play games this weekend that won’t be getting prettier and shinier debuts on the PS4 or Xbox One. I still haven’t played A Link Between Worlds—that one is pretty safe, right? I still have far more fashions to flaunt, more poses to parade, and more ambitions to achieve in Girl’s Fashion Shoot on the 3DS (in-between marveling at how awesome Sonic the Hedgehog looks in 3D). I still need to get a higher-scoring full arcade run in Resogun, and I’m actually feeling a bit more confident about my chances in multiplayer in both Call of Duty: Ghosts and Battlefield 4.
So, that’s a sampling of where I’ll probably be—unless my body gets it way and I do nothing but sleep for 48 hours straight.
With no more games to review and no more Game of the Year candidates to try out for our end-of-the-year lists, it’s back to playing what I want this weekend. And it’s also time to set things right. I’m going back to Fire Emblem: Awakening and righting a terrible wrong from my playthrough earlier this year: Anna, you’re the only one for me. I’m sorry for my shotgun wedding with Maribelle last time. I should have waited. You forgive me, girl?
For me, this weekend is all about getting to some of the smaller games I have waiting. Peggle 2 just hit, and I am very much looking forward to losing a nice chunk of my weekend trying to make orange pegs disappear. Also, I would like to play some more Resogun on the PS4 and a little Killer Intinct on the Xbox One. Finally, I must play through The Wolf Among Us: Episode 1. I have heard nothing but good things about Telltale’s latest series.
I’ve also started looking at my game shelf trying to figure out what games will take my time over the holidays, games I have not gotten to yet despite promising myself time and again I would play. Top of my list is Sleeping Dogs, an open world game that all of my friends seem to really like. I also have Remember Me and Metal Gear Rising: Revengeance pleading for some equal time. Plus, I have promised myself a trip in the wayback machine and I am finally going to play Blue Dragon. This game has been patiently waiting for my attention since it released more than six years ago. I’m sure it will not quite stand up to the plethora of RPGs that have come since, but there is something about the artwork I have always found compelling, so it’s time to figure out if it’s as good as it looks.
While that’s more than enough to keep my occupied over the next month or so, I’m guessing there will be a few more moldy oldies that draw my attention. I will be sure to update readers here to see what they think about my choices for my holiday game list.
I can’t really think of a game that I’ve missed out on over the last generation of consoles that I really feel I need to go back and play. I admit to sometimes being late to a party, but I’ve usually caught up at some point or another. So, when I’ve got nothing else to play really, I go back to my old standbys, like NHL 14.
When I last played it a month ago, I had taken my New York Rangers into the first round of the Stanley Cup Playoffs as a 1-seed with a 62-18-2 record. I figure I could have the Stanley Cup in my hands by Sunday morning and then go about making the trades and free agency moves needed to ensure a repeat the following year.
Some years back, I got a copy of Demon’s Souls for my birthday. I put in about three hours, then gave up weeping, as is the custom. Now that the generation is coming to close, I’m ashamed that I never went back to it, so I’m going to make a concerted effort to put in a few solid hours this weekend. Maybe I’ll beat a boss this time! Most likely, I’ll die to that archer another 50 times and break the game disc in half.
Unfortunately, covering Spike’s VGX awards last weekend pretty much put the kibosh on getting to Ni no Kuni: Wrath of the White Witch like I had hoped to, so once more I’ll be trying to play one of the PS3’s most notable JRPGs—at least as far as I’m told. Granted, I really like Level-5 as a developer (Dark Cloud 2 was one of my all-time favorite PS2 titles) and I have no beef with Studio Ghibli (‘sup, Mononoke?), so I don’t expect Ni no Kuni to be anything short of fun. I just don’t want to buy into too much hype only to have my hopes dashed and have my experience with Ni no Kuni turn out like Skies of Arcadia all over again. It just wasn’t that good, guys!
The magic of the PlayStation 4 continues on, and this weekend Assassin’s Creed IV: Black Flag and Call of Duty: Ghosts will be vacuuming up my time. I held off on ACIV when it released for current-gen consoles, because I wanted to experience it in its full glory. Having played previous games in the series to death, I can’t wait to see what this one has to offer. I’m a little hesitant, however, since I hated the naval combat in Assassin’s Creed III. I found it far too shallow, unresponsive, and downright gimmicky. The fact that ACIV puts more emphasis on it worries me immensely, but I’m willing to give it a shot.
Ghosts is another title that I chose to hold off on until I got my hands of a next-gen console, not that I can see much of a difference between current and next-gen from the half an hour I played in the week. It’s still the same old-looking game with new maps, slightly shinier guns, and the same dodgy spawn system. There’s only so many times you can handle someone appearing behind you and shooting you in the back.
Finally, I’ll be revisiting a game that released towards the beginning of the year: Tomb Raider. Sadly I just didn’t have the time to properly play Crystal Dynamics’ reboot when it launched, but now that the year is winding down I can finally settle down and help the young Lara Croft on her first adventure. I absolutely love how the dev team decided to take Lara back to the drawing board, giving her a much more realistic and believable feel. No longer is she a superhero-terminator-gymnast-pin-up model, who’s lethal with dual pistols. She’s now unsure, afraid, and surviving by the skin of her teeth, which is exactly how someone in her situation should be.