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Weekend Play: Fables of Sonic Sworcery

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Posted on October 11, 2013 AT 05:00pm

Welcome to EGM’s Weekend Play, a weekly account of what games the editors of EGM are currently playing, and an open conversation with you, the reader, about what you’ve been playing.

After reading what we’re playing, let us know what games you’ve been playing and what games, if any, you’ll be escaping to this weekend in the comments below!

A week or so after the re-launch of Final Fantasy XIV—christened Final Fantasy XIV: A Realm Reborn—I was excited to finally give the MMORPG a real shot. Beyond a brief weekend stint in the game’s beta, I’d never touched the online flavor of Final Fantasy in any form, no matter the number that came after its name.

I spent way, way too long making my character, figuring out her name, birthday, and class, and excitedly got to the final step: picking a server. Except, there were no servers. I mean, servers existed, but none of them wanted anything to do with me, beyond a couple in the far-off land of Japan.

Weeks later, the initial population hit to the servers has calmed down a bit, resources are more ready, and the land of Eorzea is calling to me once more. So, it’s time I gave giving the game a shot another shot—and, this time, hopefully I won’t be shooting blanks. (METAPHOR OVERLOAD AAAHH!)

Sonic and I have an interesting relationshipand, no, I’m not talking about the furry kind!

I’ve always viewed him with a suspicious eye ever since he blast-processed his way into the industry in the early ’90s and tried to usurp Mario’s rightful place as the platforming king. Sure, I’ve enjoyed some of his games, but I’ve never really warmed to the series as a wholeeven as Nintendo and Sega ceased their rivalry and started working together. That said, I’m intrigued by the concept of the Wii U’s Sonic Lost World, which promises to fuse Sonic’s trademark speed with a Mario Galaxystyle backdrop. As long as there’s no hedgehog-on-human sloppy kissing this time around, this one’s definitely got potential.

The big game for this weekend is The Wolf Among Us, Telltale Games’ follow up to last year’s amazing Walking Dead episodic masterpiece. Will this game take me all weekend to get through? Probably not. But I am so looking forward to it I might spend a little extra time reading some Fables comics (the source material on which the game is based) to get in the mood.

Assuming I have any time left whatsoever, I will likely be spending it digging into Pokémon Y. (Why Y? Because I like that letter better.) I didn’t make it all the way through Black, though it was certainly a great game. I’m hoping the changes for the first 3D Pokémon game will be enough to have me addicted to the end. Or at least that it will get me to put down Animal Crossing New Leaf for a little big. Seriously, I have a problem.

Now that Rockstar has been kind enough to stop deleting my characters as quickly as I can make them, I have to admit that GTA Online has me hooked. There are plenty of things I don’t like about it and plenty more I’d love to see changed in a perfect world, but it’s nothing if not addictive. As much as I’d love to expand my horizons by playing a new game, I know I’m just going to spend the next 48 hours glued to my TV popping fools with a sawed-off shotgun and sticking up liquor stores.

With a bit of luck, I should be able to afford the top tier apartment this weekend. Then I’m going to invite the rest of the EGM crew over for a digital housewarming party. My life is sad and meaningless.

I know Josh very much wishes I would play Grand Theft Auto Online with him, but truth be told my experience with Rockstar’s open-world online multiplayer GTA has felt a little too much like work, and that’s the last thing I want more of on the precious few days I have off. I want non-frustrating, uncomplicated escapism. I want something that helps me relax, not sets me on edge.

I want to read books. Jasper Fforde’s The Well of Lost Plots. A collection of essays by linguists titled Language Myths. Chuck Klosterman’s I Wear the Black Hat. But since this ain’t “What’cha Reading,” I suppose I better talk about what videogames I’ll be getting into this weekend.

Beyond more Pokémon Y, which I’m progressing through at glacial speeds courtesy of an OCD need to spend hours in each area collecting every available Pokemon variant, my main game this weekend will be Capybara’s Superbrothers: Sword & Sworcery EP, a music-inspired adventure game that has been on my radar for almost a year now. I look forward to spending my Saturday and Sunday evening sitting upon the Ikea end table that serves as my desk chair, taking pulls from a tall glass of rum and coke in one hand while clicking away in Sword & Sworcery with the other.

Well, it’s been around 14 years since the release of Red and Blue, and this has to be the first time that I’ve been genuinely excited about a Pokémon release since then. If you hadn’t guessed already, most of my weekend will be taken up by the recently released Pokémon X. I haven’t actually reached the end of a Pokémon game’s story since Red and Blue, but I plan to put an awful lot of time into X and reach the end. Just the idea of finally having a 3D Pokémon is enough to make my spine tingle.

Of course, there are several other games out this week that I plan to be spending time on, the main one being Beyond: Two Souls. Having played both Fahrenheit (Indigo Prophecy in North America) and Heavy Rain to death, I can’t wait to sink my teeth into Cage’s latest title. I just love how he and his team bend the meaning of what a videogame is and offer something different than everything else. Then there’s Telltale’s latest title, The Wold Among Us. Now, I’ve never actually read any of the Fables series, but I love everything Telltale does, so this is definitely going to be getting at least a little of my attention this weekend.

Finally, there’s a little Kickstarter project that I backed several months ago that is finally ready to release in alpha form: HEX: Shards of Fate. This MMOTCG had me excited from the moment I saw it, and I quickly threw my money at the Cryptozoic team. The idea of having raids and dungeons in a normal trading card game is something I never thought anyone would ever attempt. I just hope that the final product lives up to the hype.

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